/// <summary> Sets fields / updates network handles based on the server /// indicating it supports the given CPE extension. </summary> public void HandleEntry( string ext, int version, NetworkProcessor network ) { ServerExtensionsCount--; if( ext == "HeldBlock" ) { sendHeldBlock = true; } else if( ext == "MessageTypes" ) { useMessageTypes = true; } else if( ext == "ExtPlayerList" ) { network.UsingExtPlayerList = true; } else if( ext == "PlayerClick" ) { network.UsingPlayerClick = true; } else if( ext == "EnvMapAppearance" ) { envMapVer = version; if( version == 1 ) return; network.Set( Opcode.CpeEnvSetMapApperance, network.HandleEnvSetMapAppearance2, 73 ); } else if( ext == "LongerMessages" ) { network.ServerSupportsPartialMessages = true; } else if( ext == "FullCP437" ) { network.ServerSupportsFullCP437 = true; } else if( ext == "BlockDefinitionsExt" ) { blockDefsExtVer = version; if( version == 1 ) return; network.Set( Opcode.CpeDefineBlockExt, network.HandleDefineBlockExt, 88 ); } }
/// <summary> Sets fields / updates network handles based on the server /// indicating it supports the given CPE extension. </summary> public void HandleEntry(string ext, int version, NetworkProcessor network) { ServerExtensionsCount--; if (ext == "HeldBlock") { sendHeldBlock = true; } else if (ext == "MessageTypes") { useMessageTypes = true; } else if (ext == "ExtPlayerList") { network.UsingExtPlayerList = true; } else if (ext == "PlayerClick") { network.UsingPlayerClick = true; } else if (ext == "EnvMapAppearance") { envMapVer = version; if (version == 1) { return; } network.Set(Opcode.CpeEnvSetMapApperance, network.HandleEnvSetMapAppearance2, 73); } else if (ext == "LongerMessages") { network.ServerSupportsPartialMessages = true; } else if (ext == "FullCP437") { network.ServerSupportsFullCP437 = true; } else if (ext == "BlockDefinitionsExt") { blockDefsExtVer = version; if (version == 1) { return; } network.Set(Opcode.CpeDefineBlockExt, network.HandleDefineBlockExt, 88); } }
public void Reset(Game game) { ServerExtensionsCount = 0; sendHeldBlock = false; useMessageTypes = false; envMapVer = 2; blockDefsExtVer = 2; needD3Fix = false; game.UseCPEBlocks = false; NetworkProcessor network = (NetworkProcessor)game.Network; network.UsingExtPlayerList = false; network.UsingPlayerClick = false; network.ServerSupportsPartialMessages = false; network.ServerSupportsFullCP437 = false; network.Set(Opcode.CpeEnvSetMapApperance, network.HandleEnvSetMapAppearance, 69); network.Set(Opcode.CpeDefineBlockExt, network.HandleDefineBlockExt, 85); }