/// <summary> Disables any hacks if their respective CanHackX value is set to false. </summary> public void CheckHacksConsistency() { Hacks.CheckHacksConsistency(); if (!Hacks.CanJumpHigher) { physics.jumpVel = physics.serverJumpVel; } }
/// <summary> Disables any hacks if their respective CanHackX value is set to false. </summary> public void CheckHacksConsistency() { Hacks.CheckHacksConsistency(); if (!Hacks.Enabled || !Hacks.CanAnyHacks || !Hacks.CanSpeed) { physics.jumpVel = physics.serverJumpVel; } }