protected override void OnDragBegin(int x, int y) { if (Entity.Serial.IsMobile) { GameActions.RequestMobileStatus(Entity); Engine.UI.GetByLocalSerial <HealthBarGump>(Entity)?.Dispose(); if (Entity == World.Player) { StatusGumpBase.GetStatusGump()?.Dispose(); } Rectangle rect = FileManager.Gumps.GetTexture(0x0804).Bounds; HealthBarGump currentHealthBarGump; Engine.UI.Add(currentHealthBarGump = new HealthBarGump((Mobile)Entity) { X = Mouse.Position.X - (rect.Width >> 1), Y = Mouse.Position.Y - (rect.Height >> 1) }); Engine.UI.AttemptDragControl(currentHealthBarGump, Mouse.Position, true); } else { GameActions.PickUp(Entity); } }
protected override void OnDragBegin(int x, int y) { if (Entity is Mobile || Entity is Item it && it.IsDamageable) { if (Engine.UI.IsDragging) { return; } GameActions.RequestMobileStatus(Entity); Engine.UI.GetGump <HealthBarGump>(Entity)?.Dispose(); if (Entity == World.Player) { StatusGumpBase.GetStatusGump()?.Dispose(); } Rectangle rect = FileManager.Gumps.GetTexture(0x0804).Bounds; HealthBarGump currentHealthBarGump; Engine.UI.Add(currentHealthBarGump = new HealthBarGump(Entity) { X = Mouse.Position.X - (rect.Width >> 1), Y = Mouse.Position.Y - (rect.Height >> 1) }); Engine.UI.AttemptDragControl(currentHealthBarGump, Mouse.Position, true); }
protected override void OnDragBegin(int x, int y) { if (Entity is Mobile || Entity is Item it && it.IsDamageable) { if (UIManager.IsDragging) { return; } GameActions.RequestMobileStatus(Entity); BaseHealthBarGump gump = UIManager.GetGump <BaseHealthBarGump>(Entity); gump?.Dispose(); if (Entity == World.Player) { StatusGumpBase.GetStatusGump()?.Dispose(); } if (ProfileManager.Current.CustomBarsToggled) { Rectangle rect = new Rectangle(0, 0, HealthBarGumpCustom.HPB_WIDTH, HealthBarGumpCustom.HPB_HEIGHT_SINGLELINE); UIManager.Add(gump = new HealthBarGumpCustom(Entity) { X = Mouse.Position.X - (rect.Width >> 1), Y = Mouse.Position.Y - (rect.Height >> 1) }); } else { Rectangle rect = GumpsLoader.Instance.GetTexture(0x0804).Bounds; UIManager.Add(gump = new HealthBarGump(Entity) { X = Mouse.Position.X - (rect.Width >> 1), Y = Mouse.Position.Y - (rect.Height >> 1) }); } UIManager.AttemptDragControl(gump, Mouse.Position, true); }