public MovementUpdate(Character character, MSG_MOVE_GENERIC original, Opcode opcode, int build) : base(opcode) { this.character = character; this.original = original; this.build = build; }
public MovementUpdate(ulong characterId, MSG_MOVE_GENERIC original, Opcode opcode, int build) : base(opcode) { this.characterId = characterId; this.original = original; this.build = build; }