示例#1
0
 public TerrainGenerator(INoiseGenerator noiseGenerator)
 {
     //_noise = new FractalBrownianMotion(new SimplexNoise(), settings);
     _noise      = noiseGenerator;//new RidgedMultiFractal(new SimplexNoise(), 7, 2.1347);
     _colorCycle = new ColorCycle();
 }
 public TerrainGenerator(INoiseGenerator noiseGenerator)
 {
     //_noise = new FractalBrownianMotion(new SimplexNoise(), settings);
     _noise = noiseGenerator;//new RidgedMultiFractal(new SimplexNoise(), 7, 2.1347);
     _colorCycle = new ColorCycle();
 }