public override void Parse(string line) { string[] parts = line.Split(' '); float x = parts[0].ParseInvariantFloat(); float y = parts[1].ParseInvariantFloat(); float z = parts[2].ParseInvariantFloat(); var normal = new Normal(x, y, z); _normalDataStore.AddNormal(normal); }
public void AddNormal(Normal normal) { _normals.Add(normal); }