private void FireMouseDrag(Vector2d startPoint, Vector2d endPoint) { if(_isDragging) { var mouseDragEventArgs = new MouseDragEventArgs(startPoint, endPoint); Target.OnMouseDrag(mouseDragEventArgs); } }
private void FireMouseDrag(Vector2d startPoint, Vector2d endPoint) { if (_isDragging) { var mouseDragEventArgs = new MouseDragEventArgs(startPoint, endPoint); Target.OnMouseDrag(mouseDragEventArgs); } }
private void FireEndMouseDrag(Vector2d mouseDownPosition, Vector2d endPoint) { var mouseDragEventArgs = new MouseDragEventArgs(mouseDownPosition, endPoint); Target.OnMouseDragEnd(mouseDragEventArgs); }