public CityAndSeekConnection(CityAndSeekServer server) { Server = server; RequestHandlers = new List <IRequestHandler> { new CreateGameHandler(this), new JoinGameHandler(this), new PositionUpdateHandler(this) }; }
static void Main(string[] args) { Console.WriteLine($"City & Seek Server (API Version: {CityAndSeekCommon.ApiLevel})"); Console.WriteLine("Current time: " + DateTime.Now); Console.WriteLine(); var server = new CityAndSeekServer(); server.Run("ws://0.0.0.0:8888"); Console.ReadLine(); }
public CityAndSeekServer() { Instance = this; }