public ClientHandler(CustomNetworkManager net) : base(net) { }
public virtual void OnEnable() { _man = serializedObject.targetObject as CustomNetworkManager; }
public ServerHandler(CustomNetworkManager net) : base(net) { NetworkServer.RegisterHandler <ClientConnectedMessage>(OnClientConnectedMessage); NetworkServer.RegisterHandler <ClientPlayerMessage>(OnClientPlayerMessage); }
public NetworkManagerHandler(CustomNetworkManager net) { _net = net; }