public bool HandleMovement(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { pullToRefreshComponent.UpdateEventStates(motionEvent); pullToRefreshComponent.PullUp(motionEvent, _firstY); pullToRefreshComponent .ReadyToReleaseLower(pullToRefreshComponent .GetBottomViewHeight() > PullToRefreshComponent.MinPullElementHeight); return true; }
public bool HandleMovement(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { pullToRefreshComponent.UpdateEventStates(motionEvent); pullToRefreshComponent.PullUp(motionEvent, _firstY); pullToRefreshComponent .ReadyToReleaseLower(pullToRefreshComponent .GetBottomViewHeight() > PullToRefreshComponent.MinPullElementHeight); return(true); }
public bool TouchStopped(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { if (pullToRefreshComponent.GetBottomViewHeight() > PullToRefreshComponent.MinPullElementHeight) { pullToRefreshComponent.BeginPullUpRefresh(); } else { pullToRefreshComponent.RefreshFinished(pullToRefreshComponent .GetOnLowerRefreshAction()); } return true; }
public bool TouchStopped(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { if (pullToRefreshComponent.GetBottomViewHeight() > PullToRefreshComponent.MinPullElementHeight) { pullToRefreshComponent.BeginPullUpRefresh(); } else { pullToRefreshComponent.RefreshFinished(pullToRefreshComponent .GetOnLowerRefreshAction()); } return(true); }