示例#1
0
        /// <summary>
        /// 初期化
        /// </summary>
        public IEnumerator Initialize(RuntimePlatform platform, AssetBundleConfig config)
        {
            m_saveDirRoot = config.GetSaveStorage(platform);
            m_versionFile = config.GetSaveFile(platform);
            var path = m_versionFile.FullPath;

            ChipstarLog.Log_InitStorageDB(path);

            var isExist = File.Exists(path);

            if (!isExist)
            {
                //	なければ空データ
                BuildEmpty(m_versionFile);
                yield break;
            }
            try
            {
                // あったら読み込んで変換
                var table = m_builder.Read(path);
                m_runtimeTable = table.List
                                 .ToDictionary(
                    c => c.Identifier,
                    c => new CachedFileData(c, m_saveDirRoot)
                    );
            }
            catch (Exception e)
            {
                // 読み込み失敗したのでとりあえず空でつくりなおし
                ChipstarLog.Assert(e.Message);
                BuildEmpty(m_versionFile);
            }
            yield return(null);
        }
示例#2
0
        //================================
        // 関数
        //================================

        public override IAssetManager Build(RuntimePlatform platform, AssetBundleConfig config)
        {
            var prefex = AssetDatabase.GetAssetPath(m_rootFolder) + "/";

            return(new AssetManagerEditorSimulator(prefex, config.GetSaveStorage(platform)));
        }