public PushAxis(AxisBinding binding) : base("Push", binding, new PushSingleAxis(true), new PushSingleAxis(false)) { KinectAxisConfig cfg = new KinectAxisConfig(); (Positive as ConstrainedAxis).Deadzone.Value = cfg.GetDeadzone(Positive.Name); (Negative as ConstrainedAxis).Deadzone.Value = cfg.GetDeadzone(Negative.Name); (Positive as ConstrainedAxis).Scale.Value = cfg.GetScale(Positive.Name); (Negative as ConstrainedAxis).Scale.Value = cfg.GetScale(Negative.Name); }
public PushAxis(bool right, AxisBinding binding) : base("Push" + (right ? "Right" : "Left"), binding, new PushSingleAxis(right, true), new PushSingleAxis(right, false)) { KinectAxisConfig cfg = new KinectAxisConfig(); (Positive as ConstrainedAxis).Deadzone.Value = cfg.GetDeadzone(Positive.Name); (Negative as ConstrainedAxis).Deadzone.Value = cfg.GetDeadzone(Negative.Name); (Positive as ConstrainedAxis).Scale.Value = cfg.GetScale(Positive.Name); (Negative as ConstrainedAxis).Scale.Value = cfg.GetScale(Negative.Name); }
public PushAxis(AxisBinding binding) : base( "Push", binding, new PushSingleAxis(true), new PushSingleAxis(false)) { KinectAxisConfig cfg = new KinectAxisConfig(); (Positive as ConstrainedAxis).Deadzone.Value = cfg.GetDeadzone(Positive.Name); (Negative as ConstrainedAxis).Deadzone.Value = cfg.GetDeadzone(Negative.Name); (Positive as ConstrainedAxis).Scale.Value = cfg.GetScale(Positive.Name); (Negative as ConstrainedAxis).Scale.Value = cfg.GetScale(Negative.Name); }
public PushAxis(bool right, AxisBinding binding) : base( "Push" + (right ? "Right" : "Left"), binding, new PushSingleAxis(right, true), new PushSingleAxis(right, false)) { KinectAxisConfig cfg = new KinectAxisConfig(); (Positive as ConstrainedAxis).Deadzone.Value = cfg.GetDeadzone(Positive.Name); (Negative as ConstrainedAxis).Deadzone.Value = cfg.GetDeadzone(Negative.Name); (Positive as ConstrainedAxis).Scale.Value = cfg.GetScale(Positive.Name); (Negative as ConstrainedAxis).Scale.Value = cfg.GetScale(Negative.Name); }