/// <summary> /// Notifies the user that a Set Push Groups request has failed. /// </summary> /// /// <param name="serverResponse">A container for information on the response from the server. Only /// failed responses can be passed into this method.</param> /// <param name="request"> The request that was sent to the server.</param> /// <param name="callback">The error callback.</param> private void NotifySetPushGroupsError(ServerResponse serverResponse, SetPushGroupsRequest request, Action <SetPushGroupsRequest, SetPushGroupsError> errorCallback) { ReleaseAssert.IsTrue(serverResponse.Result != HttpResult.Success || serverResponse.HttpResponseCode != SuccessHttpResponseCode, "Input server request must describe an error."); switch (serverResponse.Result) { case HttpResult.Success: m_logging.LogVerboseMessage("Set Push Groups request failed with http response code: " + serverResponse.HttpResponseCode); break; case HttpResult.CouldNotConnect: m_logging.LogVerboseMessage("Set Push Groups request failed becuase a connection could be established."); break; default: m_logging.LogVerboseMessage("Set Push Groups request failed for an unknown reason."); throw new ArgumentException("Invalid value for server response result."); } SetPushGroupsError error = new SetPushGroupsError(serverResponse); m_taskScheduler.ScheduleMainThreadTask(() => { errorCallback(request, error); }); }
/// <summary> /// Notifies the user that a Set Push Groups request was successful. /// </summary> /// /// <param name="serverResponse">A container for information on the response from the server. Only /// successful responses can be passed into this method.</param> /// <param name="request"> The request that was sent to the server.</param> /// <param name="callback">The success callback.</param> private void NotifySetPushGroupsSuccess(ServerResponse serverResponse, SetPushGroupsRequest request, Action <SetPushGroupsRequest> successCallback) { ReleaseAssert.IsTrue(serverResponse.Result == HttpResult.Success && serverResponse.HttpResponseCode == SuccessHttpResponseCode, "Input server request must describe a success."); m_logging.LogVerboseMessage("SetPushGroups request succeeded."); m_taskScheduler.ScheduleMainThreadTask(() => { successCallback(request); }); }
/// <summary> /// Set the Push Groups for the current ChilliConnect Player. Push Groups allow Mass /// Push Notifications to be targeted at a specific subset of Players. Setting a /// Players Push Groups will overwrite any previously set Push Groups. /// </summary> /// /// <param name="groups">A list of Push Groups that the player belongs to, up to a maximum of 10.</param> /// <param name="successCallback">The delegate which is called if the request was successful.</param> /// <param name="errorCallback">The delegate which is called if the request was unsuccessful. Provides /// a container with information on what went wrong.</param> public void SetPushGroups(IList <string> groups, Action <SetPushGroupsRequest> successCallback, Action <SetPushGroupsRequest, SetPushGroupsError> errorCallback) { m_logging.LogVerboseMessage("Sending Set Push Groups request."); var connectAccessToken = m_dataStore.GetString("UserAccessToken"); var request = new SetPushGroupsRequest(groups, connectAccessToken); m_serverRequestSystem.SendImmediateRequest(request, (IImmediateServerRequest sentRequest, ServerResponse serverResponse) => { ReleaseAssert.IsTrue(request == sentRequest, "Received request is not the same as the one sent!"); if (serverResponse.Result == HttpResult.Success && serverResponse.HttpResponseCode == SuccessHttpResponseCode) { NotifySetPushGroupsSuccess(serverResponse, request, successCallback); } else { NotifySetPushGroupsError(serverResponse, request, errorCallback); } }); }