public MainWindow() { bool ConnectionSuccesful = false; InitializeComponent(); GetSettings(); sw.NewSettingsSaved += new EventHandler(sw_NewSettingsSaved); while (!ConnectionSuccesful) { try { comms = new comms(Settings); ConnectionSuccesful = true; } catch (Exception e) { MessageBox.Show("Error connecting to device\r\n" + e.Message); sw.ShowDialog(); } } eng = new Pioneer1120Engine(comms); eng.UpdateStatus(); System.Threading.Thread.Sleep(1000); tabController1.SetDeviceState(eng.DevState); tabController1.MessagesReadyToSend += new EventHandler(tabController1_MessagesReadyToSend); eng.DeviceStateUpdateFromDevice += new EventHandler(eng_DeviceStateUpdateFromDevice); eng.SetDevChangedDel(UpdateDevState); }
public Pioneer1120Engine(comms comms) { Received = new Queue<string>(); Comms = comms; SendData("VU"); // create thread to listen and receive responses bw.DoWork += RX; bw.RunWorkerAsync(); }
public Pioneer1120Engine(comms comms) { DevState = new Pioneer1120.Pioneer1120State(); DevState.LastKnownFLStatus = string.Empty; RspTypes = Enum.GetNames(typeof(PioneerProtocol.ResponseMsgType)).ToList(); Received = new Queue<string>(); Comms = comms; //SendData("VU"); // create thread to listen and receive responses bw.DoWork += RX; bw.ProgressChanged += new ProgressChangedEventHandler(bw_ProgressChanged); bw.WorkerReportsProgress = true; bw.RunWorkerAsync(); }
void sw_NewSettingsSaved(object sender, EventArgs e) { Settings = sw.settingsOnClose; comms = new comms(Settings); }