public CheckmateDialog(ChessUILogic chessUILogic) { UILogic = chessUILogic; CheckmateLabel = new Label(); ReturnToMenuBtn = new Button(); CheckmateLabel.AutoSize = true; CheckmateLabel.Name = "CheckmateLabel"; CheckmateLabel.Text = "Checkmate!!! Black won !!!"; CheckmateLabel.Font = new Font(CheckmateLabel.Font.FontFamily, 30); CheckmateLabel.Size = new Size(650, 46); CheckmateLabel.Location = new Point(startX + fieldSize / 2 - CheckmateLabel.Width / 2, startY + fieldSize / 2 - CheckmateLabel.Height / 2); CheckmateLabel.Visible = false; ReturnToMenuBtn.Name = "ReturnToMenuBtn"; ReturnToMenuBtn.Size = new Size(mainMenuBtnXSize, mainMenuBtnYSize); ReturnToMenuBtn.Location = new Point(startX + fieldSize / 2 - ReturnToMenuBtn.Width / 2, CheckmateLabel.Location.Y + CheckmateLabel.Height + mainMenuBtnGap); ReturnToMenuBtn.Text = "Return to Menu"; ReturnToMenuBtn.TabIndex = 0; ReturnToMenuBtn.TabStop = false; ReturnToMenuBtn.Visible = false; ReturnToMenuBtn.UseVisualStyleBackColor = true; ReturnToMenuBtn.Click += new EventHandler(ReturnToMenuBtn_Click); }
public GameControls(ChessUILogic chessUILogic) { UILogic = chessUILogic; PlayingField = new PlayingField(chessUILogic); RightBar = new RightBar(chessUILogic); CheckmateDialog = new CheckmateDialog(chessUILogic); }
public ConnectionMenu(ChessUILogic chessUILogic) { UILogic = chessUILogic; HostLabel = new Label(); PortLabel = new Label(); HostTextBox = new TextBox(); PortTextBox = new TextBox(); StartStopWaitingConnectionBtn = new Button(); ReturnToMenuBtn2 = new Button(); HostLabel.AutoSize = false; HostLabel.Name = "HostLabel"; HostLabel.Text = "Host:"; HostLabel.Location = new Point(connMenuLabelX, hostLabelY); HostLabel.Size = new Size(connMenuLabelSizeX, connMenuLabelSizeY); HostLabel.TextAlign = ContentAlignment.MiddleCenter; HostLabel.Visible = false; PortLabel.AutoSize = false; PortLabel.Name = "PortLabel"; PortLabel.Text = "Port:"; PortLabel.Location = new Point(connMenuLabelX, portLabelY); PortLabel.Size = new Size(connMenuLabelSizeX, connMenuLabelSizeY); PortLabel.TextAlign = ContentAlignment.MiddleCenter; PortLabel.Visible = false; HostTextBox.Location = new Point(connMenuTextBoxX, hostLabelY); HostTextBox.Name = "HostTextBox"; HostTextBox.Size = new Size(connMenuTextBoxSizeX, connMenuTextBoxSizeY); HostTextBox.TabIndex = 0; HostTextBox.Visible = false; PortTextBox.Location = new Point(connMenuTextBoxX, portLabelY); PortTextBox.Name = "PortTextBox"; PortTextBox.Size = new Size(connMenuTextBoxSizeX, connMenuTextBoxSizeY); PortTextBox.TabIndex = 1; PortTextBox.Visible = false; StartStopWaitingConnectionBtn.Name = "StartStopWaitingConnectionBtn"; StartStopWaitingConnectionBtn.Size = new Size(connMenuBtnSizeX, connMenuBtnSizeY); StartStopWaitingConnectionBtn.Location = new Point(ConnectBtnX, connMenuBtnY); StartStopWaitingConnectionBtn.Text = "Start waiting for connection"; StartStopWaitingConnectionBtn.TabIndex = 2; StartStopWaitingConnectionBtn.TabStop = false; StartStopWaitingConnectionBtn.Visible = false; StartStopWaitingConnectionBtn.UseVisualStyleBackColor = true; StartStopWaitingConnectionBtn.Click += new EventHandler(StartStopWaitingConnectionBtn_Click); ReturnToMenuBtn2.Name = "ReturnToMenuBtn2"; ReturnToMenuBtn2.Size = new Size(connMenuBtnSizeX, connMenuBtnSizeY); ReturnToMenuBtn2.Location = new Point(ReturnToMenuBtn2X, connMenuBtnY); ReturnToMenuBtn2.Text = "Return to main menu"; ReturnToMenuBtn2.TabIndex = 3; ReturnToMenuBtn2.TabStop = false; ReturnToMenuBtn2.Visible = false; ReturnToMenuBtn2.UseVisualStyleBackColor = true; ReturnToMenuBtn2.Click += new EventHandler(ReturnToMenuBtn_Click); }
public Form1() { chessUILogic = new ChessUILogic(this); gameControls = new GameControls(chessUILogic); connectionMenu = new ConnectionMenu(chessUILogic); gameMenu = new GameMenu(chessUILogic); Controls.Add(gameControls); Controls.Add(connectionMenu); Controls.Add(gameMenu); InitializeComponent(); }
public RightBar(ChessUILogic chessUILogic) { UILogic = chessUILogic; PlayerColourLabel = new Label(); PlayerColourPict = new PictureBox(); CurColourLabel = new Label(); CurColourPict = new PictureBox(); CheckLabel = new Label(); PlayerColourLabel.AutoSize = false; PlayerColourLabel.Name = "PlayerColourLabel"; PlayerColourLabel.Text = "You:"; PlayerColourLabel.Font = new Font(PlayerColourLabel.Font.FontFamily, 10); PlayerColourLabel.Location = new Point(rightColumnX, rightcolumnStartY); PlayerColourLabel.Size = new Size(125, 20); PlayerColourLabel.TextAlign = ContentAlignment.MiddleCenter; PlayerColourLabel.Visible = false; PlayerColourPict.Location = new Point(rightColumnX, rightcolumnStartY + PlayerColourLabel.Height + rightColumnGap); PlayerColourPict.Name = "PlayerColourPict"; PlayerColourPict.Size = new Size(125, 125); PlayerColourPict.SizeMode = PictureBoxSizeMode.StretchImage; PlayerColourPict.Visible = false; CurColourLabel.AutoSize = false; CurColourLabel.Name = "CurColourLabel"; CurColourLabel.Text = "Whose move:"; CurColourLabel.Font = new Font(CurColourLabel.Font.FontFamily, 10); CurColourLabel.Location = new Point(rightColumnX, PlayerColourPict.Location.Y + PlayerColourPict.Height + rightColumnGap); CurColourLabel.Size = new Size(125, 20); CurColourLabel.TextAlign = ContentAlignment.MiddleCenter; CurColourLabel.Visible = false; CurColourPict.Location = new Point(rightColumnX, CurColourLabel.Location.Y + CurColourLabel.Height + rightColumnGap); CurColourPict.Name = "CurColourPict"; CurColourPict.Size = new Size(125, 125); CurColourPict.SizeMode = PictureBoxSizeMode.StretchImage; CurColourPict.Visible = false; CheckLabel.AutoSize = false; CheckLabel.Name = "CheckLabel"; CheckLabel.Text = "Check"; CheckLabel.Font = new Font(CheckLabel.Font.FontFamily, 20); CheckLabel.Location = new Point(rightColumnX, CurColourPict.Location.Y + CurColourPict.Height + rightColumnGap); CheckLabel.Size = new Size(125, 40); CheckLabel.TextAlign = ContentAlignment.MiddleCenter; CheckLabel.Visible = false; }
public GameMenu(ChessUILogic chessUILogic) { UILogic = chessUILogic; Menu = new Button[2]; for (int i = 0; i < 2; i++) { Menu[i] = new Button { Location = new Point(mainMenuStartX, mainMenuStartY + (mainMenuBtnYSize + mainMenuBtnGap) * i), Name = "mainMenu" + i.ToString(), Size = new Size(mainMenuBtnXSize, mainMenuBtnYSize), TabIndex = i, TabStop = false, Visible = true, UseVisualStyleBackColor = true }; } Menu[0].Text = "New Game"; Menu[1].Text = "Connect"; Menu[0].Click += new EventHandler(CreateNewGameBtn_Click); Menu[1].Click += new EventHandler(ConnectGameBtn_Click); }
public PlayingField(ChessUILogic chessUILogic) { UILogic = chessUILogic; field = new FieldSquare[8, 8]; for (int i = 0; i < 8; i++) { for (int j = 0; j < 8; j++) { field[i, j] = new FieldSquare(); } } for (int i = 0; i < 8; i++) { for (int j = 0; j < 8; j++) { field[i, j].Figure.Location = new Point(startX + i * (figureSize + figuresGap), startY + j * (figureSize + figuresGap)); field[i, j].Figure.Name = "field" + i.ToString() + j.ToString(); field[i, j].Figure.Size = new Size(figureSize, figureSize); field[i, j].Figure.TabIndex = i * 8 + j; field[i, j].Figure.TabStop = false; field[i, j].Figure.Tag = i * 8 + j; field[i, j].Figure.Click += new EventHandler(PlayingField_Click); field[i, j].Figure.Visible = false; field[i, j].Figure.SizeMode = PictureBoxSizeMode.StretchImage; field[i, j].Figure.Margin = new Padding(0, 0, 0, 0); field[i, j].TopBacklight.Location = new Point(startX + i * (figureSize + figuresGap) - halfFiguresGap, startY + j * (figureSize + figuresGap) - halfFiguresGap); field[i, j].TopBacklight.Name = "fieldTopBacklight" + i.ToString() + j.ToString(); field[i, j].TopBacklight.Size = new Size((figureSize + figuresGap), halfFiguresGap); field[i, j].TopBacklight.TabIndex = 0; field[i, j].TopBacklight.TabStop = false; field[j, i].TopBacklight.Image = global::ChessUI.Properties.Resources.bhorizontalbacklight; field[i, j].TopBacklight.SizeMode = PictureBoxSizeMode.StretchImage; field[i, j].TopBacklight.Visible = false; field[i, j].TopBacklight.Margin = new Padding(0, 0, 0, 0); field[i, j].BottomBacklight.Location = new Point(startX + i * (figureSize + figuresGap) - halfFiguresGap, startY + (j + 1) * (figureSize + figuresGap) - figuresGap); field[i, j].BottomBacklight.Name = "fieldBottomBacklight" + i.ToString() + j.ToString(); field[i, j].BottomBacklight.Size = new Size((figureSize + figuresGap), halfFiguresGap); field[i, j].BottomBacklight.TabIndex = 0; field[i, j].BottomBacklight.TabStop = false; field[j, i].BottomBacklight.Image = global::ChessUI.Properties.Resources.bhorizontalbacklight; field[i, j].BottomBacklight.SizeMode = PictureBoxSizeMode.StretchImage; field[i, j].BottomBacklight.Visible = false; field[i, j].BottomBacklight.Margin = new Padding(0, 0, 0, 0); field[i, j].LeftBacklight.Location = new Point(startX + i * (figureSize + figuresGap) - halfFiguresGap, startY + j * (figureSize + figuresGap)); field[i, j].LeftBacklight.Name = "fieldLeftBacklight" + i.ToString() + j.ToString(); field[i, j].LeftBacklight.Size = new Size(halfFiguresGap, figureSize); field[i, j].LeftBacklight.TabIndex = 0; field[i, j].LeftBacklight.TabStop = false; field[j, i].LeftBacklight.Image = global::ChessUI.Properties.Resources.bverticalbacklight; field[i, j].LeftBacklight.SizeMode = PictureBoxSizeMode.StretchImage; field[i, j].LeftBacklight.Visible = false; field[i, j].LeftBacklight.Margin = new Padding(0, 0, 0, 0); field[i, j].RightBacklight.Location = new Point(startX + (i + 1) * (figureSize + figuresGap) - figuresGap, startY + j * (figureSize + figuresGap)); field[i, j].RightBacklight.Name = "fieldRightBacklight" + i.ToString() + j.ToString(); field[i, j].RightBacklight.Size = new Size(halfFiguresGap, figureSize); field[i, j].RightBacklight.TabIndex = 0; field[i, j].RightBacklight.TabStop = false; field[j, i].RightBacklight.Image = global::ChessUI.Properties.Resources.bverticalbacklight; field[i, j].RightBacklight.SizeMode = PictureBoxSizeMode.StretchImage; field[i, j].RightBacklight.Visible = false; field[i, j].RightBacklight.Margin = new Padding(0, 0, 0, 0); } } }