internal static MoveContent IterativeSearchOld(Board examineBoard, ChessEngine.Engine.Engine.TimeSettings gameTimeSettings, ref int nodesSearched, ref int nodesQuiessence, ref string pvLine, BackgroundWorker worker, ref byte plyDepthReached, ref byte rootMovesSearched, List <OpeningMove> currentGameBook) { Zobrist.MarkAncient(); MoveContent moveContent1 = new MoveContent(); MoveContent moveContent2 = new MoveContent(); string str1 = ""; List <Search.Position> positionList1 = new List <Search.Position>(); ResultBoards sortValidMoves = Search.GetSortValidMoves(examineBoard); rootMovesSearched = (byte)sortValidMoves.Positions.Count; int num1 = 30; int num2 = 40; byte depth = 1; if (gameTimeSettings == ChessEngine.Engine.Engine.TimeSettings.Moves40In10Minutes) { num1 = 15; } else if (gameTimeSettings == ChessEngine.Engine.Engine.TimeSettings.Moves40In20Minutes) { num1 = 30; } else if (gameTimeSettings == ChessEngine.Engine.Engine.TimeSettings.Moves40In30Minutes) { num1 = 45; } else if (gameTimeSettings == ChessEngine.Engine.Engine.TimeSettings.Moves40In40Minutes) { num1 = 60; } else if (gameTimeSettings == ChessEngine.Engine.Engine.TimeSettings.Moves40In60Minutes) { num1 = 90; } else if (gameTimeSettings == ChessEngine.Engine.Engine.TimeSettings.Moves40In90Minutes) { num1 = 135; } DateTime now = DateTime.Now; do { pvLine = ""; int num3 = -400000000; sortValidMoves.Positions.Sort(new Comparison <Board>(Search.Sort)); foreach (Board position1 in sortValidMoves.Positions) { if (DateTime.Now - now > TimeSpan.FromSeconds((double)num1)) { pvLine = str1; return(moveContent2); } if (worker != null) { worker.ReportProgress((int)((DateTime.Now - now).TotalSeconds / (double)num1 * 100.0)); } List <Search.Position> pvLine1 = new List <Search.Position>(); int num4 = -Search.AlphaBeta(position1, depth, -400000000, -num3, ref nodesSearched, ref nodesQuiessence, ref pvLine1, true); if (num4 >= (int)short.MaxValue) { pvLine = str1; return(position1.LastMove); } if ((int)examineBoard.RepeatedMove == 2) { string str2 = Board.Fen(true, position1); foreach (OpeningMove openingMove in currentGameBook) { if (openingMove.EndingFEN == str2) { num4 = 0; break; } } } position1.Score = num4; if (num4 > num3) { List <Search.Position> positionList2 = new List <Search.Position>(); pvLine = position1.LastMove.ToString(); foreach (Search.Position position2 in pvLine1) { pvLine = pvLine + " " + position2.ToString(); positionList2.Add(position2); } positionList2.Reverse(); num3 = num4; moveContent1 = position1.LastMove; } } moveContent2 = moveContent1; str1 = pvLine; plyDepthReached = depth; ++depth; }while (DateTime.Now - now < TimeSpan.FromSeconds((double)num1) && (int)plyDepthReached < 19); plyDepthReached = (byte)((uint)plyDepthReached + 1U); int num5 = num2 != 1 ? num2 - 1 : 40; return(moveContent2); }
internal static MoveContent IterativeSearch(Board examineBoard, byte depth, ref int nodesSearched, ref int nodesQuiessence, ref string pvLine, BackgroundWorker worker, ref byte plyDepthReached, ref byte rootMovesSearched, List <OpeningMove> currentGameBook) { List <Search.Position> pvLine1 = new List <Search.Position>(); int num1 = -400000000; Zobrist.MarkAncient(); MoveContent moveContent = new MoveContent(); ResultBoards sortValidMoves = Search.GetSortValidMoves(examineBoard); rootMovesSearched = (byte)sortValidMoves.Positions.Count; if ((int)rootMovesSearched == 1) { return(sortValidMoves.Positions[0].LastMove); } foreach (Board position in sortValidMoves.Positions) { if (-Search.AlphaBeta(position, (byte)1, -400000000, -num1, ref nodesSearched, ref nodesQuiessence, ref pvLine1, true) >= (int)short.MaxValue) { return(position.LastMove); } } int num2 = 0; int num3 = -400000000; sortValidMoves.Positions.Sort(new Comparison <Board>(Search.Sort)); --depth; plyDepthReached = Search.ModifyDepth(depth, sortValidMoves.Positions.Count); foreach (Board position1 in sortValidMoves.Positions) { ++num2; if (worker != null) { worker.ReportProgress((int)((Decimal)num2 / (Decimal)sortValidMoves.Positions.Count * new Decimal(100))); } List <Search.Position> pvLine2 = new List <Search.Position>(); int num4 = -Search.AlphaBeta(position1, depth, -400000000, -num3, ref nodesSearched, ref nodesQuiessence, ref pvLine2, false); if (num4 >= (int)short.MaxValue) { return(position1.LastMove); } if ((int)examineBoard.RepeatedMove == 2) { string str = Board.Fen(true, position1); foreach (OpeningMove openingMove in currentGameBook) { if (openingMove.EndingFEN == str) { num4 = 0; break; } } } position1.Score = num4; if (num4 > num3 || num3 == -400000000) { pvLine = position1.LastMove.ToString(); foreach (Search.Position position2 in pvLine2) { pvLine = pvLine + " " + position2.ToString(); } num3 = num4; moveContent = position1.LastMove; } } plyDepthReached = (byte)((uint)plyDepthReached + 1U); return(moveContent); }