////////////////////// DRAWING //////////////////// /// <summary> /// DrawSquare method /// </summary> /// <param name="g"></param> /// <param name="aChessSquare"></param> private void DrawSquare(Graphics g, ChessSquare aChessSquare) { if (aChessSquare != null) { aChessSquare.Draw(g, squareFactory); ChessPiece chessPiece = (ChessPiece)aChessSquare.GetChessPiece(); DrawPiece(g, chessPiece); } }
////////////////////// DRAWING //////////////////// /// <summary> /// DrawSquare method /// </summary> /// <param name="g"></param> /// <param name="aChessSquare"></param> /// <param name="aIsHighlight"></param> /// <param name="aIsLastMove"></param> private void DrawSquare(Graphics g, ChessSquare aChessSquare, bool aIsHighlight, bool aIsLastMove) { if (aChessSquare != null) { aChessSquare.Draw(g, squareFactory, aIsHighlight, aIsLastMove); ChessPiece chessPiece = (ChessPiece)aChessSquare.GetChessPiece(); DrawPiece(g, chessPiece); } }