public static void gaydar() { //insert into boss battle location //insert image from JakeP class while (true) { { JakeP Jake = new JakeP(); MrBean MrBean = new MrBean(); int counter = 0; while (true) { Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Blue; counter = counter + 1; if (counter % 3 == 0)//Special move { Console.WriteLine("\nJake is gonna dab!\n"); System.Threading.Thread.Sleep(1500); Console.WriteLine("Jake: " + Jake.JakePHP); Console.WriteLine("Mr Bean: " + MrBean.mrBeanHP); Console.WriteLine("\nWhat will Mr Bean do?\n1.Fight\n2.Dodge"); string choice3 = (Console.ReadLine()); if (choice3 == "1") { Console.WriteLine("\n1.Attack\n2.Heavy Attack\n3.Dab\n4.Shield Attack"); string choice4 = (Console.ReadLine()); if (choice4 == "1") { Console.WriteLine("Jake dabs!"); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean tried to attack, but he was too slow!"); System.Threading.Thread.Sleep(1500); Console.WriteLine("Mr Bean dies!"); RetryJP: Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { JakeBoss.gaydar(); } if (answeer == 2) { Environment.Exit(0); } else { goto RetryJP; } } else if (choice4 == "2") { Console.WriteLine("Jake dabs!"); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean tried to attack, but he was too slow!"); System.Threading.Thread.Sleep(1500); Console.WriteLine("Mr Bean dies!"); RetryJP: Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { JakeBoss.gaydar(); } if (answeer == 2) { Environment.Exit(0); } else { goto RetryJP; } } else if (choice4 == "3") { Console.WriteLine("Mr Bean and Jake dabbed at the same time!"); System.Threading.Thread.Sleep(1500); Console.WriteLine("They canceled eachother's dabs out, making them both ineffective!"); System.Threading.Thread.Sleep(1500); } else if (choice4 == "4") { Console.WriteLine("Mr Bean tried to defend himself, but Jake's dab went through his defense!"); Console.WriteLine("Mr Bean dies!"); RetryJP: Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { JakeBoss.gaydar(); } if (answeer == 2) { Environment.Exit(0); } else { goto RetryJP; } } else { Console.WriteLine("Mr Bean stood still, confused."); System.Threading.Thread.Sleep(1000); Console.WriteLine("Jake dabs, doing " + Jake.JakePDabAP + " damage!"); System.Threading.Thread.Sleep(1500); RetryJP: Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { JakeBoss.gaydar(); } if (answeer == 2) { Environment.Exit(0); } else { goto RetryJP; } } } if (choice3 == "2") { Console.WriteLine("Jake dabs!"); System.Threading.Thread.Sleep(1000); Console.WriteLine("Mr Bean dodges!"); System.Threading.Thread.Sleep(1000); Console.WriteLine("Jake's dab was ineffective!"); System.Threading.Thread.Sleep(1000); } else { Console.WriteLine("Mr Bean stood still, confused."); System.Threading.Thread.Sleep(1000); Console.WriteLine("Jake dabs, doing " + Jake.JakePDabAP + " damage!"); System.Threading.Thread.Sleep(1500); Console.WriteLine("Mr Bean dies!"); RetryJP: Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { JakeBoss.gaydar(); } if (answeer == 2) { Environment.Exit(0); } else { goto RetryJP; } } } Console.WriteLine("Jake: " + Jake.JakePHP); Console.WriteLine("Mr Bean: " + MrBean.mrBeanHP); Console.WriteLine("\nWhat will Mr Bean do?\n1.Fight\n2.Dodge"); string choice1 = (Console.ReadLine()); if (choice1 == "1") { Console.WriteLine("\n1.Attack\n2.Heavy Attack\n3.Dab\n4.Shield Attack"); string choice2 = (Console.ReadLine()); if (choice2 == "1") { MrBean.Attackk(); System.Threading.Thread.Sleep(1200); Jake.TakeDamage(); System.Threading.Thread.Sleep(1200); Jake.JakePHP = Jake.JakePHP - MrBean.mrBeanAP; if (Jake.JakePHP <= 0) { Console.WriteLine("Jake died!");//battle end break; } else { Jake.JakePAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 15 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - Jake.JakePAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { JakeBoss.gaydar(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } } else if (choice2 == "2") { Random rand = new Random(); MrBean.HeavyAttack(); if (rand.Next(0, 100) <= 40) { System.Threading.Thread.Sleep(1200); Jake.TakeHeavyDamage(); System.Threading.Thread.Sleep(1200); Jake.JakePHP = Jake.JakePHP - MrBean.mrBeanHeavyAP; if (Jake.JakePHP <= 0) { Console.WriteLine("Jake died!");//battle end break; } else { Jake.JakePAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 15 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - Jake.JakePAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { JakeBoss.gaydar(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } } else { Console.WriteLine("But it missed!"); Jake.JakePAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 15 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - Jake.JakePAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { JakeBoss.gaydar(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } } else if (choice2 == "3") { Console.WriteLine("Mr Bean tried to dab, but it was ineffective!"); Jake.JakePAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 15 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - Jake.JakePAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { JakeBoss.gaydar(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } else if (choice2 == "4") { MrBean.AttackShield(); System.Threading.Thread.Sleep(1200); Jake.TakeShieldDamage(); System.Threading.Thread.Sleep(1200); Jake.JakePHP = Jake.JakePHP - MrBean.mrBeanShieldAttackAP; if (Jake.JakePHP <= 0) { Console.WriteLine("Jake died!");//battle end break; } else { Jake.JakePAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 8 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - 8; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { JakeBoss.gaydar(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } } else { Console.WriteLine("Mr Bean can't do that!(Type 1 to Attack & 2 to Dodge)"); System.Threading.Thread.Sleep(1250); } } else if (choice1 == "2") { Jake.JakePAttack(); System.Threading.Thread.Sleep(1000); Console.WriteLine("Mr Bean dodges!"); System.Threading.Thread.Sleep(1000); Console.WriteLine("Jake's attack misses!"); } else { Console.WriteLine("Mr Bean can't do that!(Type 1 to Attack & 2 to Dodge)"); System.Threading.Thread.Sleep(2000); } } } Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; Console.WriteLine("Mr Bean wins!"); break; } }
public static void SuperGoblin() { Entity aaa = new Entity(); Goblin DGoblin = new Goblin(); MrBean MrBean = new MrBean(); while (true) { Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Blue; Console.WriteLine("\nDabbler Goblin: " + DGoblin.SuperGoblinHP); Console.WriteLine("\nMrBean: " + MrBean.mrBeanHP); Console.WriteLine("\nWhat will Mr Bean do?\n1.Fight\n2.Dodge"); string choice1 = (Console.ReadLine()); if (choice1 == "1") { Console.WriteLine("\n1.Attack\n2.Heavy Attack\n3.Dab\n4.Shield Attack"); string choice2 = (Console.ReadLine()); if (choice2 == "1") { MrBean.Attackk(); DGoblin.TakeDamageDGoblin(); DGoblin.SuperGoblinHP = DGoblin.SuperGoblinHP - MrBean.mrBeanAP; if (DGoblin.SuperGoblinHP <= 0) { Console.WriteLine("The Dabbler goblin died!"); break; } else { DGoblin.DGoblinAttack(); Console.WriteLine("Mr Bean takes 12 damage!"); MrBean.mrBeanHP = MrBean.mrBeanHP - DGoblin.SuperGoblinAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { Combat.SuperGoblin(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } } else if (choice2 == "2") { Random rand = new Random(); MrBean.HeavyAttack(); if (rand.Next(0, 100) <= 50) { System.Threading.Thread.Sleep(1200); DGoblin.TakeHeavyDamageDGoblin(); System.Threading.Thread.Sleep(1200); DGoblin.SuperGoblinHP = DGoblin.SuperGoblinHP - MrBean.mrBeanHeavyAP; if (DGoblin.SuperGoblinHP <= 0) { Console.WriteLine("Goblin died!");//battle end break; } else { DGoblin.DGoblinAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 12 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - DGoblin.SuperGoblinAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { Combat.SuperGoblin(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } } else { Console.WriteLine("But it missed!"); DGoblin.DGoblinAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 12 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - DGoblin.SuperGoblinAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { Combat.SuperGoblin(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } } else if (choice2 == "3") { MrBean.Dabberino(); break; } else if (choice2 == "4") { MrBean.AttackShield(); System.Threading.Thread.Sleep(1200); DGoblin.TakeShieldDamageDGoblin(); System.Threading.Thread.Sleep(1200); DGoblin.SuperGoblinHP = DGoblin.SuperGoblinHP - MrBean.mrBeanShieldAttackAP; if (DGoblin.SuperGoblinHP <= 0) { Console.WriteLine("Goblin died!");//battle end } else { DGoblin.DGoblinAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 8 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - 8; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { Combat.SuperGoblin(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } } else { Console.WriteLine("Mr Bean cant do that!(Type 1 to Attack & 2 to Dodge)"); System.Threading.Thread.Sleep(1250); } } else if (choice1 == "2") { DGoblin.DGoblinAttack(); Console.WriteLine("Mr Bean dodges!"); Console.WriteLine("Dabbler Goblin's attack misses!"); } else { Console.WriteLine("Mr Bean cant do that!(Type 1 to Attack & 2 to Dodge)"); System.Threading.Thread.Sleep(2000); } } Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; Console.WriteLine("you win"); Console.ReadLine(); Console.WriteLine("\nMrBean: " + MrBean.mrBeanHP); Console.ReadLine(); }
public static void Squidd() { string path = Path.Combine(Directory.GetParent(Directory.GetCurrentDirectory()).Parent.Parent.FullName, "Art"); using (StreamReader Squid_image = new StreamReader(path + @"\Squiddab.txt")) { Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; string fBoss = Squid_image.ReadToEnd(); Console.WriteLine(fBoss); Squid Squidward = new Squid(); MrBean MrBean = new MrBean(); int i = 0; Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Blue; while (true) { i = i + 1; if (i % 2 == 0)//enemy's special attack { Console.WriteLine("\nThe Squid is gonna dab!\n"); System.Threading.Thread.Sleep(1500); Console.WriteLine("The Squid: " + Squidward.SquidHP); Console.WriteLine("Mr Bean: " + MrBean.mrBeanHP); Console.WriteLine("\nWhat will Mr Bean do?" + "\n1.Fight\n2.Dodge"); string choice3 = (Console.ReadLine()); if (choice3 == "1") { Console.WriteLine("\n1.Attack\n2.Heavy Attack\n3.Dab\n4.Shield Attack"); string choice4 = (Console.ReadLine()); if (choice4 == "1") { Console.WriteLine("The Squid dabs!"); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean tried to attack, but he was too slow!"); System.Threading.Thread.Sleep(1500); Console.WriteLine("Mr Bean dies!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else if (choice4 == "2") { Console.WriteLine("The Squid dabs!"); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean tried to attack, but he was too slow!"); System.Threading.Thread.Sleep(1500); Console.WriteLine("Mr Bean dies!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else if (choice4 == "3") { Console.WriteLine("Mr Bean tried to dab, but it was ineffective!"); System.Threading.Thread.Sleep(1500); Squidward.Dab(); Console.WriteLine("Mr Bean dies!"); System.Threading.Thread.Sleep(1500); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else if (choice4 == "4") { Console.WriteLine("Mr Bean tries to defend himself, but The Squid's dab goes through his defense!"); Console.WriteLine("Mr Bean dies!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else { Console.WriteLine("Mr Bean stood still, confused."); System.Threading.Thread.Sleep(1000); Console.WriteLine("The Squid dabs, doing " + Squidward.SquidDabAP + " damage!"); System.Threading.Thread.Sleep(1500); Console.WriteLine("Mr Bean dies!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } } else if (choice3 == "2") { Console.WriteLine("The Squid dabs!"); System.Threading.Thread.Sleep(500); Console.WriteLine("Mr Bean dodges!"); System.Threading.Thread.Sleep(500); Console.WriteLine("The Squids dab was ineffective!"); } else { Console.WriteLine("Mr Bean stood still, confused."); System.Threading.Thread.Sleep(1000); Console.WriteLine("The Squid dabs, doing " + Squidward.SquidDabAP + " damage!"); System.Threading.Thread.Sleep(1500); Console.WriteLine("Mr Bean dies!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } } else { Console.WriteLine("The Squid: " + Squidward.SquidHP); Console.WriteLine("Mr Bean: " + MrBean.mrBeanHP); Console.WriteLine("\nWhat will Mr Bean do?\n1.Fight\n2.Dodge"); string choice1 = (Console.ReadLine()); if (choice1 == "1") { Console.WriteLine("\n1.Attack\n2.Heavy Attack\n3.Dab\n4.Shield Attack"); string choice2 = (Console.ReadLine()); if (choice2 == "1") { MrBean.Attackk(); System.Threading.Thread.Sleep(1200); Squidward.TakeDamage(); System.Threading.Thread.Sleep(1200); Squidward.SquidHP = Squidward.SquidHP - MrBean.mrBeanAP; if (Squidward.SquidHP <= 0) { Console.WriteLine("The Squid died!");//battle end break; } else { Squidward.SqAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 20 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - Squidward.SquidAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else { } } } else if (choice2 == "2") { Random rand = new Random(); MrBean.HeavyAttack(); if (rand.Next(0, 100) <= 25) { System.Threading.Thread.Sleep(1200); Squidward.TakeHeavyDamage(); System.Threading.Thread.Sleep(1200); Squidward.SquidHP = Squidward.SquidHP - MrBean.mrBeanHeavyAP; if (Squidward.SquidHP <= 0) { Console.WriteLine("The Squid died!"); break; } else { Squidward.SqAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 20 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - Squidward.SquidAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else { } } } else { Console.WriteLine("But it missed!"); } } else if (choice2 == "3") { Console.WriteLine("Mr Bean tried to dab, but it was ineffective!"); Squidward.SqAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 20 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - Squidward.SquidAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else { } } else if (choice2 == "4") { MrBean.AttackShield(); System.Threading.Thread.Sleep(1200); Squidward.TakeShieldDamage(); System.Threading.Thread.Sleep(1200); Squidward.SquidHP = Squidward.SquidHP - MrBean.mrBeanShieldAttackAP; if (Squidward.SquidHP <= 0) { Console.WriteLine("The Squid died!");//battle end break; } else { Squidward.SqAttack(); System.Threading.Thread.Sleep(1200); int RedDMG = Squidward.SquidAP; MrBean.mrBeanHP = MrBean.mrBeanHP - RedDMG; Console.WriteLine("Mr Bean takes " + RedDMG + " damage!"); System.Threading.Thread.Sleep(1200); if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else { } } } else { Console.WriteLine("Mr Bean can't do that!(Type 1 to Attack & 2 to Dodge)"); System.Threading.Thread.Sleep(1250); squiddd.Squidd(); } } else if (choice1 == "2") { Squidward.SqAttack(); System.Threading.Thread.Sleep(1000); Console.WriteLine("Mr Bean dodges!"); System.Threading.Thread.Sleep(1000); Console.WriteLine("The Squid's attack misses!\n"); squiddd.Squidd(); } else { Console.WriteLine("Mr Bean can't do that!(Type 1 to Attack & 2 to Dodge)"); System.Threading.Thread.Sleep(2000); squiddd.Squidd(); } } } Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; Console.WriteLine("Mr Bean wins!"); Console.ReadLine(); Ending.End(); } }