示例#1
0
        private void CreateGenerator_GetEnumerator(FunctionDefinition node, Structure enumeratorType, bool generic)
        {
            // Get the generator class.
            Class genClass = node.GeneratorClass;

            // Use the GetEnumerator name for the most specific version.
            string name = "GetEnumerator";
            Function contract = null;
            if(!generic && node.IsGenericIterator)
            {
                name = GenSym();
                contract = FindFirstConstract(currentModule.GetEnumerableIface(), "GetEnumerator");
            }

            // Create the function type.
            FunctionType functionType =
                FunctionType.Create(ReferenceType.Create(enumeratorType),
                    new IChelaType[]{ReferenceType.Create(node.GeneratorClassInstance)}, false);

            // Create the method.
            Method method = new Method(name, MemberFlags.Public, genClass);
            method.SetFunctionType(functionType);
            genClass.AddFunction(name, method);

            // Set the explicit contract.
            if(contract != null)
                method.SetExplicitContract(contract);

            // Create the method block.
            BasicBlock block = new BasicBlock(method);
            block.SetName("top");

            // Return this.
            builder.SetBlock(block);
            builder.CreateLoadArg(0);
            builder.CreateRet();
        }
示例#2
0
        private void CreateGenerator_Current(FunctionDefinition node, bool generic)
        {
            // Get the generator class.
            Class genClass = node.GeneratorClass;

            // Use the get_Current name for the most specific version.
            string name = "get_Current";
            Function contract = null;
            if(!generic && node.IsGenericIterator)
            {
                name = GenSym();
                contract = FindFirstConstract(currentModule.GetEnumeratorIface(), "get_Current");
            }

            // Select the current type.
            IChelaType currentType = node.YieldType;
            if(!generic)
                currentType = ReferenceType.Create(currentModule.GetObjectClass());

            // Create the function type.
            FunctionType functionType =
                FunctionType.Create(currentType,
                    new IChelaType[]{ReferenceType.Create(node.GeneratorClassInstance)}, false);

            // Create the method.
            Method method = new Method(name, MemberFlags.Public, genClass);
            method.SetFunctionType(functionType);
            genClass.AddFunction(name, method);

            // Set the explicit contract.
            if(contract != null)
                method.SetExplicitContract(contract);

            // Create the method block.
            BasicBlock block = new BasicBlock(method);
            block.SetName("top");

            // Create the return and error blocks.
            BasicBlock retBlock = new BasicBlock(method);
            retBlock.SetName("ret");

            BasicBlock errorBlock = new BasicBlock(method);
            errorBlock.SetName("error");

            // Make sure reset was called before the first Current.
            builder.SetBlock(block);
            builder.CreateLoadArg(0);
            builder.CreateLoadField(node.GeneratorState);
            builder.CreateLoadInt32(0);
            builder.CreateCmpEQ();
            builder.CreateBr(errorBlock, retBlock);

            // Raise an error if reset wasn't called.
            builder.SetBlock(errorBlock);

            Class excpt = (Class)ExtractClass(node, currentModule.GetLangMember("InvalidOperationException"));
            builder.CreateLoadString("IEnumerator.MoveNext must be called before than IEnumerator.Current.");
            builder.CreateNewObject(excpt, GetExceptionCtor(node, excpt), 1);
            builder.CreateThrow();

            // Load the yielded value.
            builder.SetBlock(retBlock);
            builder.CreateLoadArg(0);
            builder.CreateLoadField(node.YieldedValue);

            // Cast the yielded value.
            Cast(node, null, node.YieldType, currentType);

            // Return.
            builder.CreateRet();
        }