public ERROR_CODE AddUser(LobbyUser user) { if (MaxUserCount <= UserList.Count()) { return ERROR_CODE.ENTER_LOBBY_LOBBY_FULL; } UserList.AddLast(user); return ERROR_CODE.NONE; }
public ERROR_CODE AddUser(LobbyUser user) { if (MaxUserCount <= UserList.Count()) { return(ERROR_CODE.ENTER_LOBBY_LOBBY_FULL); } UserList.AddLast(user); return(ERROR_CODE.NONE); }
public ERROR_CODE EnterLobby(short lobbyID, int sessionID, string userID) { var error = ERROR_CODE.NONE; var lobby = LobbyList.Find(x => x.ID == lobbyID); if (lobby == null) { return ERROR_CODE.ENTER_LOBBY_INVALID_LOBBY_ID; } var user = new LobbyUser(); user.Set(sessionID, userID); error = lobby.AddUser(user); return error; }
public ERROR_CODE EnterLobby(short lobbyID, int sessionID, string userID) { var error = ERROR_CODE.NONE; var lobby = LobbyList.Find(x => x.ID == lobbyID); if (lobby == null) { return(ERROR_CODE.ENTER_LOBBY_INVALID_LOBBY_ID); } var user = new LobbyUser(); user.Set(sessionID, userID); error = lobby.AddUser(user); return(error); }