public Game(ClientObject client1, ClientObject client2, ServerObject server, string idGame) { player1 = client1; player1.numinGame = 1; player2 = client2; player2.numinGame = 2; this.server = server; this.idGame = idGame; //добавить в БД информацию что пользователи в игре server.SetInGame(player1.GetName()); server.SetInGame(player2.GetName()); server.AddGame(player1.GetName(), player2.GetName(), idGame); }