示例#1
0
        private static void TitleDDStart()
        {
            double selRateContinue = 0.0;
            double selRateStart    = 0.0;
            double selRateBack     = 0.0;

            const int TGS_CONTINUE_X = DDConsts.Screen_W / 2;
            const int TGS_CONTINUE_Y = 150;
            const int TGS_START_X    = DDConsts.Screen_W / 2;
            const int TGS_START_Y    = 390;
            const int TGS_BACK_X     = 830;
            const int TGS_BACK_Y     = 460;

returned:
            DDEngine.FreezeInput();

            WallBokashiRateDest = 1.0;
            WallZRateDest       = 1.0;
            P_TitleBackWDest    = 450;

            for (; ;)
            {
                bool continueEnabled = SaveData.HasSaveData;

                // 描画 ---->

                DrawWall();
                DrawTitleBack();

                if (continueEnabled)
                {
                    DDDraw.DrawBegin(Ground.I.Picture.TitleItemContinue, TGS_CONTINUE_X, TGS_CONTINUE_Y);
                    DDDraw.DrawZoom(1.0 + selRateContinue * 0.1);
                    DDDraw.DrawEnd();
                    NamedCrashMgr.AddLastDrawedCrash("CONTINUE");
                }
                else
                {
                    DDDraw.SetBright(0.6, 0.6, 0.6);
                    DDDraw.DrawCenter(Ground.I.Picture.TitleItemContinue, TGS_CONTINUE_X, TGS_CONTINUE_Y);
                    DDDraw.Reset();
                }
                DDDraw.DrawBegin(Ground.I.Picture.TitleItemStart, TGS_START_X, TGS_START_Y);
                DDDraw.DrawZoom(1.0 + selRateStart * 0.1);
                DDDraw.DrawEnd();
                NamedCrashMgr.AddLastDrawedCrash("START");
                DDDraw.DrawBegin(Ground.I.Picture.TitleBtnBack, TGS_BACK_X, TGS_BACK_Y);
                DDDraw.DrawZoom(1.0 + selRateBack * 0.15);
                DDDraw.DrawEnd();
                NamedCrashMgr.AddLastDrawedCrash("BACK");

                // <---- 描画

                DDMouse.UpdatePos();

                string pointingName = NamedCrashMgr.GetName(DDMouse.X, DDMouse.Y);

                if (pointingName == "CONTINUE")
                {
                    DDUtils.Approach(ref selRateContinue, 1.0, 0.8);
                }
                else
                {
                    DDUtils.Approach(ref selRateContinue, 0.0, 0.85);
                }

                if (pointingName == "START")
                {
                    DDUtils.Approach(ref selRateStart, 1.0, 0.8);
                }
                else
                {
                    DDUtils.Approach(ref selRateStart, 0.0, 0.85);
                }

                if (pointingName == "BACK")
                {
                    DDUtils.Approach(ref selRateBack, 1.0, 0.85);
                }
                else
                {
                    DDUtils.Approach(ref selRateBack, 0.0, 0.93);
                }

                DDEngine.EachFrame();                 // ★★★ EachFrame

                if (DDMouse.L.GetInput() == 1)
                {
                    if (pointingName == "BACK")
                    {
                        break;
                    }

                    if (pointingName == "START")
                    {
                        if (SaveData.HasSaveData)
                        {
                            if (TitleDDStartConfirm())
                            {
                                SaveData.HasSaveData = false;
                                TitleDDStart2();
                            }
                        }
                        else
                        {
                            TitleDDStart2();
                        }

                        selRateContinue = 0.0;
                        selRateStart    = 0.0;
                        selRateBack     = 1.0;

                        goto returned;
                    }
                    if (pointingName == "CONTINUE")
                    {
                        TitleDDStart2();

                        selRateContinue = 0.0;
                        selRateStart    = 0.0;
                        selRateBack     = 1.0;

                        goto returned;
                    }
                }
            }
        }
示例#2
0
        public static void TitleMain()
        {
            WorkScreen = new DDSubScreen(DDConsts.Screen_W, DDConsts.Screen_H);

            foreach (DDScene scene in DDSceneUtils.Create(30))
            {
                DDCurtain.DrawCurtain();
                DDEngine.EachFrame();
            }
            foreach (DDScene scene in DDSceneUtils.Create(30))
            {
                double a = -1.0 + scene.Rate;

                DDDraw.DrawBegin(Ground.I.Picture.Logo, DDConsts.Screen_W / 2.0, DDConsts.Screen_H / 2.0);
                DDDraw.DrawZoom(1.0 + a * a * 0.1);
                DDDraw.DrawEnd();
                //DDDraw.DrawSimple(Ground.I.Picture.Logo, 0, 0);

                DDCurtain.DrawCurtain(a);
                DDEngine.EachFrame();
            }
            foreach (DDScene scene in DDSceneUtils.Create(60))
            {
                DDDraw.DrawSimple(Ground.I.Picture.Logo, 0, 0);
                DDEngine.EachFrame();
            }
            foreach (DDScene scene in DDSceneUtils.Create(30))
            {
                double a = -scene.Rate;

                DDDraw.DrawBegin(Ground.I.Picture.Logo, DDConsts.Screen_W / 2.0, DDConsts.Screen_H / 2.0);
                DDDraw.DrawZoom(1.0 + a * a * 0.1);
                DDDraw.DrawEnd();
                //DDDraw.DrawSimple(Ground.I.Picture.Logo, 0, 0);

                DDCurtain.DrawCurtain(a);
                DDEngine.EachFrame();
            }
            foreach (DDScene scene in DDSceneUtils.Create(30))
            {
                DDCurtain.DrawCurtain();
                DDEngine.EachFrame();
            }

            const int TITLE_BTN_START_X = 130;
            const int TITLE_BTN_START_Y = 460;

            const int TITLE_BTN_CONFIG_X = 830;
            const int TITLE_BTN_CONFIG_Y = 70;

            const int TITLE_BTN_EXIT_X = 830;
            const int TITLE_BTN_EXIT_Y = 460;

            {
                double   a           = 0.0;
                double   z           = 1.3;
                bool     titleBackOn = false;
                double   titleBackA  = 0.0;
                double   titleBackZ  = 0.1;
                bool     titleOn     = false;
                double   titleA      = 0.0;
                double   titleZ      = 1.3;
                bool[]   titleBtnsOn = new bool[] { false, false, false };
                double[] titleBtnsA  = new double[3] {
                    0, 0, 0
                };
                double[] titleBtnsZ = new double[3] {
                    1.05, 1.1, 1.15
                };

                foreach (DDScene scene in DDSceneUtils.Create(120))
                {
                    if (scene.Numer == 30)
                    {
                        titleBackOn = true;
                    }

                    if (scene.Numer == 60)
                    {
                        titleOn = true;
                    }

                    if (scene.Numer == 90)
                    {
                        titleBtnsOn[0] = true;
                    }

                    if (scene.Numer == 100)
                    {
                        titleBtnsOn[1] = true;
                    }

                    if (scene.Numer == 110)
                    {
                        titleBtnsOn[2] = true;
                    }

                    DDCurtain.DrawCurtain();

                    // Wall >

                    DDSubScreenUtils.ChangeDrawScreen(WorkScreen.GetHandle());

                    DDDraw.SetAlpha(a);
                    DDDraw.DrawBegin(Ground.I.Picture.TitleWall, DDConsts.Screen_W / 2, DDConsts.Screen_H / 2);
                    DDDraw.DrawZoom(z);
                    DDDraw.DrawEnd();
                    DDDraw.Reset();

                    DX.GraphFilter(WorkScreen.GetHandle(), DX.DX_GRAPH_FILTER_GAUSS, 16, 1000);                     // 1
                    DX.GraphFilter(WorkScreen.GetHandle(), DX.DX_GRAPH_FILTER_GAUSS, 16, 1000);                     // 2

                    DDSubScreenUtils.RestoreDrawScreen();

                    DDDraw.DrawSimple(DDPictureLoaders2.Wrapper(WorkScreen), 0, 0);

                    // < Wall

                    DDDraw.SetAlpha(titleBackA);
                    DDDraw.SetBright(0, 0, 0);
                    DDDraw.DrawBeginRect(DDGround.GeneralResource.WhiteBox, TITLE_BACK_L, TITLE_BACK_T, TITLE_BACK_W, TITLE_BACK_H);
                    DDDraw.DrawZoom_X(titleBackZ);
                    DDDraw.DrawEnd();
                    DDDraw.Reset();

                    DDDraw.SetAlpha(titleA);
                    DDDraw.DrawBegin(Ground.I.Picture.Title, DDConsts.Screen_W / 2, DDConsts.Screen_H / 2);
                    DDDraw.DrawZoom(titleZ);
                    DDDraw.DrawEnd();
                    DDDraw.Reset();

                    DDDraw.SetAlpha(titleBtnsA[0]);
                    DDDraw.DrawBegin(Ground.I.Picture.TitleBtnStart, TITLE_BTN_START_X, TITLE_BTN_START_Y);
                    DDDraw.DrawZoom(titleBtnsZ[0]);
                    DDDraw.DrawEnd();
                    DDDraw.Reset();

                    DDDraw.SetAlpha(titleBtnsA[1]);
                    DDDraw.DrawBegin(Ground.I.Picture.TitleBtnConfig, TITLE_BTN_CONFIG_X, TITLE_BTN_CONFIG_Y);
                    DDDraw.DrawZoom(titleBtnsZ[1]);
                    DDDraw.DrawEnd();
                    DDDraw.Reset();

                    DDDraw.SetAlpha(titleBtnsA[2]);
                    DDDraw.DrawBegin(Ground.I.Picture.TitleBtnExit, TITLE_BTN_EXIT_X, TITLE_BTN_EXIT_Y);
                    DDDraw.DrawZoom(titleBtnsZ[2]);
                    DDDraw.DrawEnd();
                    DDDraw.Reset();

                    DDUtils.Approach(ref a, 1.0, 0.97);
                    DDUtils.Approach(ref z, 1.0, 0.95);

                    if (titleBackOn)
                    {
                        DDUtils.Approach(ref titleBackA, TITLE_BACK_A, 0.95);
                        DDUtils.Approach(ref titleBackZ, 1.0, 0.9);
                    }
                    if (titleOn)
                    {
                        DDUtils.Approach(ref titleA, 1.0, 0.93);
                        DDUtils.Approach(ref titleZ, 1.0, 0.8);
                    }
                    for (int c = 0; c < 3; c++)
                    {
                        if (titleBtnsOn[c])
                        {
                            DDUtils.Approach(ref titleBtnsA[c], 1.0, 0.77);
                            DDUtils.Approach(ref titleBtnsZ[c], 1.0, 0.73);
                        }
                    }
                    DDEngine.EachFrame();
                }
            }

            {
                double selRateStart  = 0.0;
                double selRateConfig = 0.0;
                double selRateExit   = 0.0;

returned:
                DDEngine.FreezeInput();

                WallBokashiRateDest = 1.0;
                P_TitleBackWDest    = TITLE_BACK_W;

                for (; ;)
                {
                    DrawWall();
                    DrawTitleBack();

                    DDDraw.DrawCenter(Ground.I.Picture.Title, DDConsts.Screen_W / 2, DDConsts.Screen_H / 2);

                    DDDraw.DrawBegin(Ground.I.Picture.TitleBtnStart, TITLE_BTN_START_X, TITLE_BTN_START_Y);
                    DDDraw.DrawZoom(1.0 + selRateStart * 0.2);
                    DDDraw.DrawEnd();
                    NamedCrashMgr.AddLastDrawedCrash("START");
                    DDDraw.DrawBegin(Ground.I.Picture.TitleBtnConfig, TITLE_BTN_CONFIG_X, TITLE_BTN_CONFIG_Y);
                    DDDraw.DrawZoom(1.0 + selRateConfig * 0.15);
                    DDDraw.DrawEnd();
                    NamedCrashMgr.AddLastDrawedCrash("CONFIG");
                    DDDraw.DrawBegin(Ground.I.Picture.TitleBtnExit, TITLE_BTN_EXIT_X, TITLE_BTN_EXIT_Y);
                    DDDraw.DrawZoom(1.0 + selRateExit * 0.15);
                    DDDraw.DrawEnd();
                    NamedCrashMgr.AddLastDrawedCrash("EXIT");

                    // <---- 描画

                    DDMouse.UpdatePos();

                    string pointingName = NamedCrashMgr.GetName(DDMouse.X, DDMouse.Y);

                    if (pointingName == "START")
                    {
                        DDUtils.Approach(ref selRateStart, 1.0, 0.85);
                    }
                    else
                    {
                        DDUtils.Approach(ref selRateStart, 0.0, 0.9);
                    }

                    if (pointingName == "CONFIG")
                    {
                        DDUtils.Approach(ref selRateConfig, 1.0, 0.9);
                    }
                    else
                    {
                        DDUtils.Approach(ref selRateConfig, 0.0, 0.93);
                    }

                    if (pointingName == "EXIT")
                    {
                        DDUtils.Approach(ref selRateExit, 1.0, 0.9);
                    }
                    else
                    {
                        DDUtils.Approach(ref selRateExit, 0.0, 0.93);
                    }

                    DDEngine.EachFrame();                     // ★★★ EachFrame

                    if (DDMouse.L.GetInput() == 1)
                    {
                        if (pointingName == "EXIT")
                        {
                            break;
                        }

                        if (pointingName == "CONFIG")
                        {
                            TitleConfig();
                            goto returned;
                        }
                        if (pointingName == "START")
                        {
                            TitleDDStart();

                            selRateStart = 0.0;
                            selRateExit  = 1.0;

                            goto returned;
                        }
                    }
                }
            }

            DDCurtain.SetCurtain(30, -1.0);
            DDMusicUtils.Fade();

            foreach (DDScene scene in DDSceneUtils.Create(40))
            {
                DrawWall();
                DDEngine.EachFrame();
            }
        }
示例#3
0
        private static void TitleDDStart2()
        {
            WallBokashiRateDest = 0.0;
            WallZRateDest       = 1.02;
            P_TitleBackWDest    = 0;

            const int TGS_BACK_X = 830;
            const int TGS_BACK_Y = 460;

            double selRateBack = 0.0;

            DDEngine.FreezeInput();

            for (; ;)
            {
                DrawWall();
                DrawTitleBack();

                DDDraw.DrawBegin(Ground.I.Picture.TitleBtnBack, TGS_BACK_X, TGS_BACK_Y);
                DDDraw.DrawZoom(1.0 + selRateBack * 0.15);
                DDDraw.DrawEnd();
                NamedCrashMgr.AddLastDrawedCrash("BACK");

                // <---- 描画

                DDMouse.UpdatePos();

                string pointingName = NamedCrashMgr.GetName(DDMouse.X, DDMouse.Y);

                if (pointingName == "BACK")
                {
                    DDUtils.Approach(ref selRateBack, 1.0, 0.85);
                }
                else
                {
                    DDUtils.Approach(ref selRateBack, 0.0, 0.93);
                }

                DDEngine.EachFrame();                 // ★★★ EachFrame

                if (DDMouse.L.GetInput() == 1)
                {
                    if (pointingName == "BACK")
                    {
                        break;
                    }

                    int x = DDMouse.X;
                    int y = DDMouse.Y;

                    if (DDUtils.IsOut(new D2Point(x, y), D4Rect.LTRB(330, 90, 640, 360)) == false) // 入口
                    {
                        SaveData.HasSaveData = true;                                               // kari

                        using (Game game = new Game())
                        {
                            game.Room = new Room0001();
                            game.Perform();
                        }

                        // TODO TitleMain()まで戻るべき
                    }
                }
            }
        }