示例#1
0
        //
        //	copied the source file by https://github.com/stackprobe/Factory/blob/master/SubTools/CopyLib.c
        //
        public DDMusic(DDSound sound_binding)
        {
            this.Sound            = sound_binding;
            this.Sound.PostLoaded = () => DDSoundUtils.SetVolume(this.Sound.GetHandle(0), 0.0);             // ロードしたらミュートしておく。

            DDMusicUtils.Add(this);
        }
示例#2
0
        public static void EachFrame()
        {
            // app > @ enter EachFrame

            //Ground.EL.ExecuteAllTask();

            // < app

            DDGround.EL.ExecuteAllTask();
            DDMouse.ApplyPosNowIfNeeded();
            DDCurtain.EachFrame();

            if (DDSEUtils.EachFrame() == false)
            {
                DDMusicUtils.EachFrame();
            }
            if (DDGround.MainScreen != null && DDSubScreenUtils.CurrDrawScreenHandle == DDGround.MainScreen.GetHandle())
            {
                DDSubScreenUtils.ChangeDrawScreen(DX.DX_SCREEN_BACK);

                if (DDGround.RealScreenDraw_W == -1)
                {
                    if (DX.DrawExtendGraph(0, 0, DDGround.RealScreen_W, DDGround.RealScreen_H, DDGround.MainScreen.GetHandle(), 0) != 0)                     // ? 失敗
                    {
                        throw new DDError();
                    }
                }
                else
                {
                    if (DX.DrawBox(0, 0, DDGround.RealScreen_W, DDGround.RealScreen_H, DX.GetColor(0, 0, 0), 1) != 0)                     // ? 失敗
                    {
                        throw new DDError();
                    }

                    if (DX.DrawExtendGraph(
                            DDGround.RealScreenDraw_L,
                            DDGround.RealScreenDraw_T,
                            DDGround.RealScreenDraw_L + DDGround.RealScreenDraw_W,
                            DDGround.RealScreenDraw_T + DDGround.RealScreenDraw_H, DDGround.MainScreen.GetHandle(), 0) != 0)                     // ? 失敗
                    {
                        throw new DDError();
                    }
                }
            }

            GC.Collect(0);

            FrameProcessingMillis = (int)(DDUtils.GetCurrTime() - FrameStartTime);

            if (FrameProcessingMillis_Worst < FrameProcessingMillis || DDUtils.CountDown(ref FrameProcessingMillis_WorstFrame) == false)
            {
                FrameProcessingMillis_Worst      = FrameProcessingMillis;
                FrameProcessingMillis_WorstFrame = 120;
            }

            // DxLib >

            DX.ScreenFlip();

            if (DX.CheckHitKey(DX.KEY_INPUT_ESCAPE) == 1 || DX.ProcessMessage() == -1)
            {
                throw new DDCoffeeBreak();
            }

            // < DxLib

            CheckHz();

            ProcFrame++;
            DDUtils.CountDown(ref FreezeInputFrame);
            WindowIsActive = DDUtils.IsWindowActive();

            if (IntTools.IMAX < ProcFrame)             // 192.9日程度でカンスト
            {
                ProcFrame = IntTools.IMAX;             // 2bs
                throw new DDError();
            }

            DDPad.EachFrame();
            DDKey.EachFrame();
            DDInput.EachFrame();
            DDMouse.EachFrame();

            if (DDGround.RealScreen_W != DDConsts.Screen_W || DDGround.RealScreen_H != DDConsts.Screen_H || DDGround.RealScreenDraw_W != -1)
            {
                if (DDGround.MainScreen == null)
                {
                    DDGround.MainScreen = new DDSubScreen(DDConsts.Screen_W, DDConsts.Screen_H);
                }

                DDGround.MainScreen.ChangeDrawScreen();
            }
            else
            {
                if (DDGround.MainScreen != null)
                {
                    DDGround.MainScreen.Dispose();
                    DDGround.MainScreen = null;
                }
            }

            // app > @ leave EachFrame

            // < app
        }
示例#3
0
 //
 //	copied the source file by https://github.com/stackprobe/Factory/blob/master/SubTools/CopyLib.c
 //
 public void Play(bool once = false, bool resume = false, double volume = 1.0, int fadeFrameMax = 30)
 {
     DDMusicUtils.Play(this, once, resume, volume, fadeFrameMax);
 }