private void Awake() { bodyHitsPerCurve = new Dictionary <int, List <BodyHitUI> >(); // Don't allow Play Mode when this script is in the scene if (EditorApplication.isPlaying) { EditorApplication.isPlaying = false; } hapticSettings = ScriptableHapticSettings.GetSettings(); }
private void GetMostRecentSettings() { persistentSettingsData = ScriptableHapticSettings.GetSettings(); temporarySettingsData = persistentSettingsData; }