public CharacterSetting(Transform _host) { host = _host; Wardrobe w = Wardrobe.Singleton; locations = new FeatureSetting[6]; for (int i = 0; i < locations.Length; i++) { locations[i] = new FeatureSetting(w.locations[i]); } Init(); }
public FeatureView(Location _loc, FeatureSetting _fs) { loc = _loc; fs = _fs; }