private List <CharacterClassLibrary.Item> getItems(List <DAO.Item> items) { var list = new List <CharacterClassLibrary.Item>(); foreach (var item in items) { var thing = new CharacterClassLibrary.Item(item.Health, item.Strength, item.Crit, item.SpellPower, item.Armor, item.Name, 1, (ItemType)item.Type, (ItemPlace)item.Place, item.Owner, (ItemQuality)item.Quality); list.Add(thing); } return(list); }
private DAO.Item convertToDbItem(CharacterClassLibrary.Item item) { var dbItem = new DAO.Item(); dbItem.Armor = item.Armor; dbItem.Crit = item.Crit; dbItem.Health = item.Health; dbItem.Owner = item.Owner; dbItem.Place = Convert.ToInt32(item.ItemPlace); dbItem.SpellPower = item.Spellpower; dbItem.Strength = item.Strength; dbItem.Type = Convert.ToInt32(item.ItemType); dbItem.Name = item.Name; dbItem.SellValue = item.SellValue; return(dbItem); }
private List <CharacterClassLibrary.Item> convertItems(List <DAL.Item> items) { var list = new List <CharacterClassLibrary.Item>(); foreach (var item in items) { var CItem = new CharacterClassLibrary.Item(); CItem.Name = item.Name; CItem.Owner = item.Owner; CItem.Health = item.Health; CItem.Strength = item.Strength; CItem.Spellpower = item.SpellPower; CItem.Crit = item.Crit; CItem.Armor = item.Armor; CItem.SellValue = item.SellValue; CItem.ItemPlace = (ItemPlace)Enum.Parse(typeof(ItemPlace), item.ItemPlace.ToString()); CItem.ItemType = (ItemType)Enum.Parse(typeof(ItemType), item.ItemType.ToString()); CItem.Quality = (ItemQuality)Enum.Parse(typeof(ItemQuality), item.ItemQuality.ToString()); list.Add(CItem); } return(list); }