示例#1
0
 private void Awake()
 {
     _character = GetComponent <CharacterBehaviour>();
     InputController.Instance.OnAbilityUsed += UseAbility;
 }
示例#2
0
 private void Awake()
 {
     Rigidbody  = GetComponent <Rigidbody>();
     _character = GetComponent <CharacterBehaviour>();
 }