private void Awake() { // Get all references. _characterController = GetComponent <CharacterController>(); _movementHandler = GetComponent <MovementHandler>(); _intersectPlane = new Plane(Vector3.up, transform.position); _moveVector = Vector3.zero; _controls = new Controls(); if (Camera.main != null) { _camera = Camera.main; } }
private void Awake() { _characterController = GetComponent <CharacterController>(); _movementHandler = GetComponent <MovementHandler>(); }