private void btnInvImplement_Click(object sender, RoutedEventArgs e) { if (player.Implement == null) { return; } EditWeaponSpecWindow window = new EditWeaponSpecWindow(player, player.ImplementSpec); window.ShowDialog(this); }
private void btnRangedWeaponSpec_Click(object sender, RoutedEventArgs e) { if (player.RangedWeapon == null) { return; } EditWeaponSpecWindow window = new EditWeaponSpecWindow(player, player.RangedWeaponSpec); window.ShowDialog(this); BindingOperations.GetMultiBindingExpression(txtRangedWeaponSpec, TextBlock.TextProperty).UpdateTarget(); }