示例#1
0
 public void WriteCompiledBone()
 {
     // Output the bone to the console
     Utils.Log(LogLevelEnum.Verbose);
     Utils.Log(LogLevelEnum.Verbose, "*** Compiled bone {0}", boneName);
     Utils.Log(LogLevelEnum.Verbose, "    Parent Name: {0}", parentID);
     Utils.Log(LogLevelEnum.Verbose, "    Offset in file: {0:X}", offset);
     Utils.Log(LogLevelEnum.Verbose, "    Controller ID: {0}", controllerID);
     Utils.Log(LogLevelEnum.Verbose, "    World To Bone:");
     worldToBone.WriteWorldToBone();
     //Utils.Log(LogLevelEnum.Verbose, "    Bone To World:");
     //boneToWorld.WriteBoneToWorld();
     Utils.Log(LogLevelEnum.Verbose, "    Limb ID: {0}", limbID);
     Utils.Log(LogLevelEnum.Verbose, "    Parent Offset: {0}", offsetParent);
     Utils.Log(LogLevelEnum.Verbose, "    Child Offset:  {0}", offsetChild);
     Utils.Log(LogLevelEnum.Verbose, "    Number of Children:  {0}", numChildren);
     Utils.Log(LogLevelEnum.Verbose, "*** End Bone {0}", boneName);
 }
示例#2
0
 public void WriteCompiledBone()
 {
     // Output the bone to the console
     Console.WriteLine();
     Console.WriteLine("*** Compiled bone {0}", boneName);
     Console.WriteLine("    Parent Name: {0}", parentID);
     Console.WriteLine("    Offset in file: {0:X}", offset);
     Console.WriteLine("    Controller ID: {0}", controllerID);
     Console.WriteLine("    World To Bone:");
     worldToBone.WriteWorldToBone();
     //Console.WriteLine("    Bone To World:");
     //boneToWorld.WriteBoneToWorld();
     Console.WriteLine("    Limb ID: {0}", limbID);
     Console.WriteLine("    Parent Offset: {0}", offsetParent);
     Console.WriteLine("    Child Offset:  {0}", offsetChild);
     Console.WriteLine("    Number of Children:  {0}", numChildren);
     Console.WriteLine("*** End Bone {0}", boneName);
 }