public override IEnumerator Run() { m_max = QueryDisplacements.MaxRange(m_displacements, m_choppyness, m_gridScale, this); FinishedRunning(); return(null); }
public Vector4 MaxRange(Vector4 choppyness, Vector2 gridScale) { InterpolatedArray2f[] displacements = GetReadDisplacements(); return(QueryDisplacements.MaxRange(displacements, choppyness, gridScale, null)); }
public Vector4 MaxRange(Vector4 choppyness, Vector2 gridScale) { return(QueryDisplacements.MaxRange(this.m_displacements, choppyness, gridScale, null)); }