public static T[] FindInterfacesOnGameObject <T>(string name) where T : class { GameObject gameObject = GameObject.Find(name); if (gameObject == null) { return(new T[0]); } return(ExtendedFind.GetInterfaces <T>(gameObject)); }
public static T FindInterfaceOnGameObject <T>(string name) where T : class { GameObject gameObject = GameObject.Find(name); if (gameObject == null) { return((T)((object)null)); } return(ExtendedFind.GetInterface <T>(gameObject)); }