/// <summary>
        /// Sets the value at the specified key as type dict. Returns true if the
        /// value was set successfully. After calling this method the |value| object
        /// will no longer be valid. If |value| is currently owned by another object
        /// then the value will be copied and the |value| reference will not change.
        /// Otherwise, ownership will be transferred to this object and the |value|
        /// reference will be invalidated.
        /// </summary>
        public bool SetDictionary(string key, CefDictionaryValue value)
        {
            if (value == null)
                throw new ArgumentNullException("value");

            fixed(char *key_str = key)
            {
                var n_key = new cef_string_t(key_str, key != null ? key.Length : 0);

                return(cef_dictionary_value_t.set_dictionary(_self, &n_key, value.ToNative()) != 0);
            }
        }
示例#2
0
 /// <summary>
 /// Sets the value at the specified index as type dict. Returns true if the
 /// value was set successfully. After calling this method the |value| object
 /// will no longer be valid. If |value| is currently owned by another object
 /// then the value will be copied and the |value| reference will not change.
 /// Otherwise, ownership will be transferred to this object and the |value|
 /// reference will be invalidated.
 /// </summary>
 public bool SetDictionary(int index, CefDictionaryValue value)
 {
     return cef_list_value_t.set_dictionary(_self, index, value.ToNative()) != 0;
 }
        /// <summary>
        /// Sets the value at the specified key as type dict. Returns true if the
        /// value was set successfully. After calling this method the |value| object
        /// will no longer be valid. If |value| is currently owned by another object
        /// then the value will be copied and the |value| reference will not change.
        /// Otherwise, ownership will be transferred to this object and the |value|
        /// reference will be invalidated.
        /// </summary>
        public bool SetDictionary(string key, CefDictionaryValue value)
        {
            if (value == null) throw new ArgumentNullException("value");

            fixed (char* key_str = key)
            {
                var n_key = new cef_string_t(key_str, key != null ? key.Length : 0);
                return cef_dictionary_value_t.set_dictionary(_self, &n_key, value.ToNative()) != 0;
            }
        }
示例#4
0
 /// <summary>
 /// Sets the value at the specified index as type dict. Returns true if the
 /// value was set successfully. After calling this method the |value| object
 /// will no longer be valid. If |value| is currently owned by another object
 /// then the value will be copied and the |value| reference will not change.
 /// Otherwise, ownership will be transferred to this object and the |value|
 /// reference will be invalidated.
 /// </summary>
 public bool SetDictionary(int index, CefDictionaryValue value)
 {
     return(cef_list_value_t.set_dictionary(_self, index, value.ToNative()) != 0);
 }