public bool DeleteRound(Round round) { if (round == null) return false; _unitOfWork.RoundRepository.Delete(round); _unitOfWork.Save(); return true; }
public bool EditRound(Round round) { _unitOfWork.RoundRepository.Edit(round); _unitOfWork.Save(); return true; }
public bool AddRound(Round round) { _unitOfWork.RoundRepository.Add(round); _unitOfWork.Save(); return true; }