public bool DeleteStackEvent(StackEvent entity) { if (entity == null) return false; _unitOfWork.StackEventRepository.Delete(entity); _unitOfWork.Save(); return true; }
public bool AddStackEvent(StackEvent entity) { try { _unitOfWork.StackEventRepository.Add(entity); _unitOfWork.Save(); } catch (Exception ex) { throw; } return true; }
public bool EditStackEvent(StackEvent entity) { _unitOfWork.StackEventRepository.Edit(entity); _unitOfWork.Save(); return true; }