// Start is called before the first frame update void Start() { playerRef = GameObject.FindGameObjectWithTag("Player").transform; lastPlayerPosition = playerRef.position.y; followTarget = GetComponent <Camera>().ViewportToWorldPoint(new Vector3(0.5f, followLine, Z_POS)); Catformer.PlayerScript script = playerRef.GetComponent <Catformer.PlayerScript>(); if (script != null) { script.AddDeathListener(OnPlayerDeathTrigger); } }
// Start is called before the first frame update void Start() { background = GetComponent <Image>(); playerRef = GameObject.FindGameObjectWithTag("Player").GetComponent <Catformer.PlayerScript>(); playerRef.AddDeathListener(OnPlayerDeathTrigger); }