public CatapultGame() { graphics = new GraphicsDeviceManager(this); //graphics.SynchronizeWithVerticalRetrace = false; Content.RootDirectory = "Content"; // Frame rate is 30 fps by default for Windows Phone. TargetElapsedTime = TimeSpan.FromTicks(333333); //Create a new instance of the Screen Manager screenManager = new ScreenManager(this); Components.Add(screenManager); Components.Add(new MessageDisplayComponent(this)); Components.Add(new GamerServicesComponent(this)); //Add two new screens screenManager.AddScreen(new BackgroundScreen(), null); screenManager.AddScreen(new MainMenuScreen(), null); // Listen for invite notification events. NetworkSession.InviteAccepted += (sender, e) => NetworkSessionComponent.InviteAccepted(screenManager, e); IsMouseVisible = true; #if !WINDOWS && !XBOX && !MACOS //Switch to full screen for best game experience graphics.IsFullScreen = true; #endif AudioManager.Initialize(this); }
public CatapultGame() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; // Frame rate is 30 fps by default for Windows Phone. TargetElapsedTime = TimeSpan.FromTicks(333333); //Create a new instance of the Screen Manager screenManager = new ScreenManager(this); Components.Add(screenManager); //Switch to full screen for best game experience graphics.IsFullScreen = true; //Add two new screens screenManager.AddScreen(new BackgroundScreen(), null); screenManager.AddScreen(new MainMenuScreen(), null); //Create Chooser and Launcher InitializeChooserAndLauncher(); AudioManager.Initialize(this); InitializePhoneServices(); }
public CatapultGame() { graphics = new GraphicsDeviceManager(this); //graphics.SynchronizeWithVerticalRetrace = false; Content.RootDirectory = "Content"; // Frame rate is 30 fps by default for Windows Phone. TargetElapsedTime = TimeSpan.FromTicks(333333); //Create a new instance of the Screen Manager screenManager = new ScreenManager(this); Components.Add(screenManager); IsMouseVisible = true; #if !WINDOWS && !XBOX && !MONOMAC //Switch to full screen for best game experience graphics.IsFullScreen = true; #endif //Add two new screens screenManager.AddScreen(new BackgroundScreen(), null); screenManager.AddScreen(new MainMenuScreen(), null); AudioManager.Initialize(this); }