/// <summary> /// 和新的列表比对,筛选出需要更新的内容和需要删除的内容 /// </summary> /// <param name="newLst"></param> /// <returns></returns> public void Comparison(CUpdateList newLst, out CUpdateList needUpdate, out CUpdateList needDelete) { needUpdate = new CUpdateList(this.path); needDelete = new CUpdateList(string.Empty); CUpdateListField oldField; foreach (CUpdateListField newField in newLst) { oldField = this.FindPk(newField.Path); if (oldField != null) { if (oldField.MD5 != newField.MD5) { needUpdate.Append(newField); } } else { needUpdate.Append(newField); } } foreach (CUpdateListField old in this) { if (newLst.FindPk(old.Path) == null && old.Path != "/" + CUpdateList.FILE_NAME) { needDelete.Append(old); } } }
protected IEnumerator UpdateAssetFromUrl(CUpdateList needUpdateLst, string downloadUrl) { updateNum = 0; needUpdateNum = needUpdateLst.Count(); string savePath, downloadPath, saveDir; base.Event.Trigger(CAutoUpdateEvents.ON_UPDATE_FILE_START); foreach (CUpdateListField field in needUpdateLst) { downloadPath = downloadUrl + field.Path; savePath = CEnv.AssetPath + field.Path; saveDir = savePath.Substring(0, savePath.LastIndexOf('/')); updateNum++; base.Event.Trigger(CAutoUpdateEvents.ON_UPDATE_FILE_ACTION); using (UnityWebRequest request = UnityWebRequest.Get(downloadPath)) { yield return(request.Send()); if (request.isError || request.responseCode != 200) { base.Event.Trigger(CAutoUpdateEvents.ON_UPDATE_FILE_FAILD); yield break; } CDirectory.CreateDir(saveDir); CFile.Cover(savePath, request.downloadHandler.data, 0, request.downloadHandler.data.Length); } } base.Event.Trigger(CAutoUpdateEvents.ON_UPDATE_FILE_END); }
/// <summary> /// 编译列表文件 /// </summary> /// <param name="path">路径</param> protected static void BuildListFile(string path) { CUpdateList lst = new CUpdateList(path); path.Walk((file) => { if (!file.Standard().EndsWith(".meta")) { string fullName = file.Standard(); string assetName = fullName.Substring(path.Length); lst.Append(assetName, CMD5.ParseFile(file), file.Length); } }); lst.Save(); }
/// <summary> /// 获取文件更新列表 /// </summary> /// <returns></returns> protected IEnumerator UpdateList(string resUrl) { base.Event.Trigger(CAutoUpdateEvents.ON_UPDATE_START); resUrl = resUrl + "/" + CEnv.PlatformToName(CEnv.SwitchPlatform); UnityWebRequest request = UnityWebRequest.Get(resUrl + "/" + CUpdateList.FILE_NAME); yield return(request.Send()); if (request.isError || request.responseCode != 200) { this.isUpdate = false; base.Event.Trigger(CAutoUpdateEvents.ON_UPDATE_LIST_FAILED); yield break; } base.Event.Trigger(CAutoUpdateEvents.ON_SCANNING_DISK_FILE_HASH_START); var newLst = new CUpdateList(request).SetPath(CEnv.AssetPath); CUpdateList oldLst = new CUpdateList(CEnv.AssetPath); CDirectory.CreateDir(CEnv.AssetPath); CDirectory.Walk(CEnv.AssetPath, (file) => { if (!file.Standard().EndsWith(".meta")) { string fullName = file.Standard(); string assetName = fullName.Substring(CEnv.AssetPath.Length); oldLst.Append(assetName, CMD5.ParseFile(file), file.Length); } }); base.Event.Trigger(CAutoUpdateEvents.ON_SCANNING_DISK_FILE_HASH_END); CUpdateList needUpdateLst, needDeleteLst; oldLst.Comparison(newLst, out needUpdateLst, out needDeleteLst); yield return(this.DeleteOldAsset(needDeleteLst)); yield return(this.UpdateAssetFromUrl(needUpdateLst, resUrl)); newLst.Save(); base.Event.Trigger(CAutoUpdateEvents.ON_UPDATE_COMPLETE); }
protected IEnumerator DeleteOldAsset(CUpdateList needDeleteLst) { base.Event.Trigger(CAutoUpdateEvents.ON_DELETE_DISK_OLD_FILE_START); string filePath; foreach (CUpdateListField field in needDeleteLst) { filePath = CEnv.AssetPath + field.Path; if (CFile.Exists(filePath)) { base.Event.Trigger(CAutoUpdateEvents.ON_DELETE_DISK_OLD_FIELD_ACTION); CFile.Delete(filePath); } } yield return(null); base.Event.Trigger(CAutoUpdateEvents.ON_DELETE_DISK_OLD_FILE_END); }