public void Add(Tile tile) { tile.Location = new System.Drawing.Point(0, Convert.ToInt32(tile.labelNumber.Text) * 62); tileList.Add(tile); Controls.Clear(); for (int i = 0; i < tileList.Count; i++) { Controls.Add(tileList[i]); } }
public void DeleteTile(Tile tile) { }
public void AddTile(Tile tile) { }