public Graphic3d_TextureMap(Graphic3d_TextureMap parameter1) : base() { throw new NotImplementedException(); }
public void SetValue(int theIndex, Graphic3d_TextureMap theTexture) { throw new NotImplementedException(); }
public void SetFirst(Graphic3d_TextureMap theTexture) { throw new NotImplementedException(); }
public Graphic3d_TextureSet(Graphic3d_TextureMap theTexture) : base() { throw new NotImplementedException(); }
public void SetBackgroundImage(Graphic3d_TextureMap theTextureMap) { throw new NotImplementedException(); }
public void SetBackgroundImage(Graphic3d_TextureMap theTextureMap, bool theToUpdatePBREnv) { throw new NotImplementedException(); }