void Start() { _detach = GetComponent <CanBeDetached>(); _highlight = GetComponent <CanBeHighlighted>(); _interact = GetComponent <CanBeInteractedWith>(); _cost = GetComponent <HasCost>(); }
void Start() { HighLighted = false; _mouseOver = GetComponent <CanBeMousedOver>(); _owned = GetComponent <CanBeOwned>(); _move = GetComponent <CanBeMoved>(); _hand = GetComponent <CanBeInHand>(); _interact = GetComponent <CanBeInteractedWith>(); _wrapper = new VisualCardWrapper(gameObject); }