static void OnLoad(EventArgs args) { RootMenu = new Menu("CarryAshe", "CarryAsheMenu", true); var orbwalkerMenu = new Menu("Orbwalker", "orbwalker"); Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu); RootMenu.AddSubMenu(orbwalkerMenu); RootMenu.AddSubMenu(ItemManager.Menu); Champion.OnLoad(args); }
public static void Game_OnGameLoad() { RootMenu = new Menu("CarryAshe", "CarryAsheMenu", true); var orbwalkerMenu = new Menu("Orbwalker", "orbwalker"); Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu); RootMenu.AddSubMenu(orbwalkerMenu); RootMenu.AddSubMenu(ItemManager.Menu); Champion.OnLoad(null); }