public void Bouger(int deplX, int deplY, double AH, double AB) { base.Bouger(deplX, deplY, AH); this.jambe.X = base.CIG.X; this.jambe.Y = base.CIG.Y; jambe.Bouger(0, 0, AB); jambe.Bouger(base.CIM.X - jambe.CSM.X, base.CIM.Y - jambe.CSM.Y, 0); this.pied.X = this.jambe.CIG.X; this.pied.Y = this.jambe.CIG.Y; pied.Bouger(0, 0, AB); pied.Bouger(jambe.CIM.X - pied.CSM.X, jambe.CIM.Y - pied.CSM.Y, 0); }
public void Bouger(int deplX, int deplY, double AH, double AB) { base.Bouger(deplX, deplY, AH); this.avbras.X = base.CIG.X; this.avbras.Y = base.CIG.Y; avbras.Bouger(0, 0, AB); avbras.Bouger(base.CIM.X - avbras.CSM.X, base.CIM.Y - avbras.CSM.Y, 0); this.main.X = this.avbras.CIG.X; this.main.Y = this.avbras.CIG.Y; main.Bouger(0, 0, AB); main.Bouger(avbras.CIM.X - main.CSM.X, avbras.CIM.Y - main.CSM.Y, 0); }