public CoefficientTracker(int beatsCount, float delta, TouchSequenceMatchStrategy strategy) { _beatsCount = beatsCount; _delta = delta; _strategy = strategy; _coefficientsHistory = new Queue<float>(beatsCount); }
public void ApplyTouchSequenceMathchingStrategy() { var strategy = new TouchSequenceMatchStrategy(GameState, Enumerable.Repeat(ButtonType.Left, 123).ToList()); _inputHandler.MatchStrategy = strategy; }