public void ShowCPUHand(Cards Com) { Console.SetCursorPosition(CPUCardPlace, (Console.WindowHeight / 4) * 3 + (CPUCardPlace % 4)); Console.BackgroundColor = ConsoleColor.White; Console.Write(" "); Console.SetCursorPosition(CPUCardPlace, (Console.WindowHeight / 4) * 3 - 1 + (CPUCardPlace % 4)); if (Com.GetSuit() == 3 || Com.GetSuit() == 4) { Console.ForegroundColor = ConsoleColor.Red; } else { Console.ForegroundColor = ConsoleColor.Black; } if (Com.GetVal() == 1) { Console.Write('A' + " " + Com.GetSuit()); } else if (Com.GetVal() < 10 && Com.GetVal() > 1) { Console.Write(Com.GetVal() + " " + Com.GetSuit()); } else if (Com.GetVal() == 10) { Console.Write("10" + Com.GetSuit()); } else if (Com.GetVal() == 11) { Console.Write('J' + " " + Com.GetSuit()); } else if (Com.GetVal() == 12) { Console.Write('Q' + " " + Com.GetSuit()); } else if (Com.GetVal() == 13) { Console.Write('K' + " " + Com.GetSuit()); } Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Gray; }
public void ShowPlayerHand(Cards P1) { Console.SetCursorPosition(PlayerCardPlace, Console.WindowHeight / 4 - (PlayerCardPlace % 4)); Console.BackgroundColor = ConsoleColor.White; Console.Write(" "); Console.SetCursorPosition(PlayerCardPlace, Console.WindowHeight / 4 + 1 - (PlayerCardPlace % 4)); if (P1.GetSuit() == (char)3 || P1.GetSuit() == (char)4) { Console.ForegroundColor = ConsoleColor.Red; } else { Console.ForegroundColor = ConsoleColor.Black; } if (P1.GetVal() == 1) { Console.Write('A' + " " + P1.GetSuit()); } else if (P1.GetVal() < 10 && P1.GetVal() > 1) { Console.Write(P1.GetVal() + " " + P1.GetSuit()); } else if (P1.GetVal() == 10) { Console.Write("10" + P1.GetSuit()); } else if (P1.GetVal() == 11) { Console.Write('J' + " " + P1.GetSuit()); } else if (P1.GetVal() == 12) { Console.Write('Q' + " " + P1.GetSuit()); } else if (P1.GetVal() == 13) { Console.Write('K' + " " + P1.GetSuit()); } Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Gray; }
public void TurnCards(Cards P1, Cards Com) { Console.SetCursorPosition(WarCardPlace, Console.WindowHeight / 4 - (WarCardPlace % 4)); Console.BackgroundColor = ConsoleColor.White; Console.Write(" "); Console.SetCursorPosition(WarCardPlace, Console.WindowHeight / 4 + 1 - (WarCardPlace % 4)); if (P1.GetSuit() == (char)3 || P1.GetSuit() == (char)4) { Console.ForegroundColor = ConsoleColor.Red; } else { Console.ForegroundColor = ConsoleColor.Black; } if (P1.GetVal() == 1) { Console.Write('A' + " " + P1.GetSuit()); } else if (P1.GetVal() < 10 && P1.GetVal() > 1) { Console.Write(P1.GetVal() + " " + P1.GetSuit()); } else if (P1.GetVal() == 10) { Console.Write("10" + P1.GetSuit()); } else if (P1.GetVal() == 11) { Console.Write('J' + " " + P1.GetSuit()); } else if (P1.GetVal() == 12) { Console.Write('Q' + " " + P1.GetSuit()); } else if (P1.GetVal() == 13) { Console.Write('K' + " " + P1.GetSuit()); } Console.SetCursorPosition(WarCardPlace, (Console.WindowHeight / 4) * 3 + (WarCardPlace % 4)); Console.BackgroundColor = ConsoleColor.White; Console.Write(" "); Console.SetCursorPosition(WarCardPlace, (Console.WindowHeight / 4) * 3 - 1 + (WarCardPlace % 4)); if (Com.GetSuit() == 3 || Com.GetSuit() == 4) { Console.ForegroundColor = ConsoleColor.Red; } else { Console.ForegroundColor = ConsoleColor.Black; } if (Com.GetVal() == 1) { Console.Write('A' + " " + Com.GetSuit()); } else if (Com.GetVal() < 10 && Com.GetVal() > 1) { Console.Write(Com.GetVal() + " " + Com.GetSuit()); } else if (Com.GetVal() == 10) { Console.Write("10" + Com.GetSuit()); } else if (Com.GetVal() == 11) { Console.Write('J' + " " + Com.GetSuit()); } else if (Com.GetVal() == 12) { Console.Write('Q' + " " + Com.GetSuit()); } else if (Com.GetVal() == 13) { Console.Write('K' + " " + Com.GetSuit()); } Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Gray; }