public static void Test() { Deck myDeck = new Deck(); List <Card> hand = new List <Card> (); List <Card> common = new List <Card> (); hand.Add(new Card(14)); hand.Add(new Card(26)); hand.Add(new Card(42)); hand.Add(new Card(12)); hand.Add(new Card(29)); hand.Add(new Card(27)); hand.Add(new Card(24)); if (Logic.IsStraightFlush(hand) != null) { System.Console.WriteLine(Logic.IsStraightFlush(hand) ["HighCard"]); } else { System.Console.WriteLine("Not that type."); } if (Logic.IsFourOfAKind(hand) != null) { System.Console.WriteLine(Logic.IsFourOfAKind(hand) ["HighCard"]); } else { System.Console.WriteLine("Not that type."); } if (Logic.IsStraight(hand) != null) { System.Console.WriteLine(Logic.IsStraight(hand) ["HighCard"]); } else { System.Console.WriteLine("Not that type."); } if (Logic.IsFlush(hand) != null) { System.Console.WriteLine(Logic.IsFlush(hand) ["HighCard"]); } else { System.Console.WriteLine("Not that type."); } if (Logic.IsFullHouse(hand) != null) { System.Console.WriteLine(Logic.IsFullHouse(hand) ["HighCard"]); } else { System.Console.WriteLine("Not that type."); } if (Logic.IsThreeOfAKind(hand) != null) { System.Console.WriteLine(Logic.IsThreeOfAKind(hand) ["HighCard"]); } else { System.Console.WriteLine("Not that type."); } if (Logic.IsTwoPair(hand) != null) { System.Console.WriteLine(Logic.IsTwoPair(hand) ["HighCard"]); } else { System.Console.WriteLine("Not that type."); } if (Logic.IsPair(hand) != null) { System.Console.WriteLine(Logic.IsPair(hand) ["HighCard"]); } else { // System.Console.WriteLine ("Not that type."); // } // if (Logic.IsHighCard (hand) != null) { // System.Console.WriteLine (Logic.IsHighCard (hand) ["HighCard"]); // } else { System.Console.WriteLine("Not that type."); } Commands.Pause(); }