public static void KillCard(Card card) { if (card != null) { CardManager.ReplaceCard(card, InGamePosition.Graveyard); } }
public static void PlayCard(Card card) { if (card != null) { CardManager.ReplaceCard(card, InGamePosition.Table); } }
public static void ReviveCard(Card card) { if (card != null) { CardManager.ReplaceCard(card, InGamePosition.Hand); CardManager.ResetCard(card); } }