示例#1
0
 internal PlayerAttack(PlayerSnapshop player, IHand hand, int damage, int bossHp)
 {
     Player = player;
     Hand   = hand;
     Damage = damage;
     BossHp = bossHp;
 }
示例#2
0
 internal BossAttackItem(PlayerSnapshop player, int damage)
 {
     Player = player;
     Damage = damage;
 }