public Player(Track p_track1, Fastcar p_fastcar) { m_track1 = p_track1; m_fastcar = p_fastcar; }
public void Distance(Fastcar p_fastcar) { m_fastcar.StartMoving(); }
public void Timecalc(Fastcar p_fastcar) { m_fastcar = p_fastcar; }
public Player(Track p_track1, Fastcar p_fastcar) { m_track1 = p_track1; m_fastcar = p_fastcar; }
public void Distance(Fastcar p_fastcar) { m_fastcar.StartMoving(); }
public void Timecalc(Fastcar p_fastcar) { m_fastcar = p_fastcar; }