static void Main(string[] args) { #if true Multipower MentalistTricks = new Multipower(); MentalistTricks.EnergySource = new EnergyReserve(); MentalistTricks.EnergySource.MaxEnergy = 100; MentalistTricks.EnergySource.Energy = 100; MentalistTricks.Name = "Mentalist Tricks"; EnergyBlast EnBlast = new EnergyBlast(); EnBlast.EnergySource = MentalistTricks.EnergySource; EnBlast.Dice = 2; EnBlast.Name = "Psi Blast"; EnergyBlast EffBolt = new EnergyBlast(); EffBolt.EnergySource = MentalistTricks.EnergySource; EffBolt.Dice = 8; EffBolt.Name = "EFF BOLT"; EnergyBlast OmegaCannon = new EnergyBlast(); OmegaCannon.Name = "Omega Cannon"; OmegaCannon.Dice = 15; OmegaCannon.EnergySource = MentalistTricks.EnergySource; MentalistTricks.Powers.Add(EnBlast); MentalistTricks.Powers.Add(EffBolt); MentalistTricks.Powers.Add(OmegaCannon); MentalistTricks.calculatecost(); foreach (Power p in MentalistTricks.Powers) { Console.WriteLine("--------------------------------------------------"); p.Display(); } Console.WriteLine("--------------------------------------------------"); Console.WriteLine("Point Cost: " + MentalistTricks.RealPointCost); #endif #if false Database Active = Database.GetActiveDatabase(); Active.AddCharacter(Newcharacter("Bob")); Active.AddCharacter(Newcharacter("Marie")); Active.AddCharacter(Newcharacter("Laura")); Active.AddCharacter(Newcharacter("Robert")); Active.AddCharacter(Newcharacter("Kerchik")); Active.AddCharacter(Newcharacter("Maldor")); Active.AddCharacter(Newcharacter("GALAVOR DESTROYER OF HUMANITY")); Active.Save(); #endif #if false Database.LoadDatabase(); Database.GetActiveDatabase().ReadCharacters(); Character_Editter_Form CHARFORM = new Character_Editter_Form(); Application.Run(CHARFORM); Event(); #endif Console.ReadLine(); }